/dports/games/reminiscence/REminiscence-0.4.9/ |
H A D | game.h | 28 struct Game { struct 34 enum { 41 enum { 70 Menu _menu; 71 Mixer _mix; 74 Video _vid; 79 int _rewindPtr, _rewindLen; 86 int _demoBin; 112 …Game(SystemStub *, FileSystem *, const char *savePath, int level, ResourceType ver, Language lang,… argument 170 int _pge_zoomX, _pge_zoomY; [all …]
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/dports/games/pioneers/pioneers-15.6/server/ |
H A D | server.h | 35 typedef struct Game Game; typedef 73 struct Game { struct 74 GameParams *params; /* game parameters */ argument 75 gchar *hostname; /* reported hostname */ 77 Service *service; /* network service */ 85 guint tournament_timer; /* timer id */ 87 gboolean double_setup; 88 gboolean reverse_setup; 89 GList *setup_player; 102 gint die1, die2; /* latest dice values */ [all …]
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/dports/net/goreplay/goreplay-1.2.0/vendor/github.com/smartystreets/goconvey/examples/ |
H A D | bowling_game.go | 4 type Game struct { struct 5 rolls []int 6 current int 17 func (self *Game) Roll(pins int) { 23 func (self *Game) Score() (sum int) { 41 func (self *Game) isStrike(throw int) bool { 46 func (self *Game) strikeBonusFor(throw int) int { 52 func (self *Game) isSpare(throw int) bool { 57 func (self *Game) spareBonusFor(throw int) int { 62 func (self *Game) framePointsAt(throw int) int {
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/dports/www/gitlab-workhorse/gitlab-foss-0a901d60f8ae4a60c04ae82e6e9c3a03e9321417/workhorse/vendor/github.com/smartystreets/goconvey/examples/ |
H A D | bowling_game.go | 4 type Game struct { struct 5 rolls []int 6 current int 17 func (self *Game) Roll(pins int) { 23 func (self *Game) Score() (sum int) { 41 func (self *Game) isStrike(throw int) bool { 46 func (self *Game) strikeBonusFor(throw int) int { 52 func (self *Game) isSpare(throw int) bool { 57 func (self *Game) spareBonusFor(throw int) int { 62 func (self *Game) framePointsAt(throw int) int {
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/dports/net-im/tut/tut-0.0.17/vendor/github.com/smartystreets/goconvey/examples/ |
H A D | bowling_game.go | 4 type Game struct { struct 5 rolls []int 6 current int 17 func (self *Game) Roll(pins int) { 23 func (self *Game) Score() (sum int) { 41 func (self *Game) isStrike(throw int) bool { 46 func (self *Game) strikeBonusFor(throw int) int { 52 func (self *Game) isSpare(throw int) bool { 57 func (self *Game) spareBonusFor(throw int) int { 62 func (self *Game) framePointsAt(throw int) int {
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/dports/security/snowflake-tor/snowflake-ead5a960d7fa19dc890ccbfc0765c5ab6629eaa9/vendor/github.com/smartystreets/goconvey/examples/ |
H A D | bowling_game.go | 4 type Game struct { struct 5 rolls []int 6 current int 17 func (self *Game) Roll(pins int) { 23 func (self *Game) Score() (sum int) { 41 func (self *Game) isStrike(throw int) bool { 46 func (self *Game) strikeBonusFor(throw int) int { 52 func (self *Game) isSpare(throw int) bool { 57 func (self *Game) spareBonusFor(throw int) int { 62 func (self *Game) framePointsAt(throw int) int {
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/dports/www/writefreely/writefreely-0.13.1/vendor/github.com/smartystreets/goconvey/examples/ |
H A D | bowling_game.go | 4 type Game struct { struct 5 rolls []int 6 current int 17 func (self *Game) Roll(pins int) { 23 func (self *Game) Score() (sum int) { 41 func (self *Game) isStrike(throw int) bool { 46 func (self *Game) strikeBonusFor(throw int) int { 52 func (self *Game) isSpare(throw int) bool { 57 func (self *Game) spareBonusFor(throw int) int { 62 func (self *Game) framePointsAt(throw int) int {
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/dports/sysutils/terraform/terraform-1.0.11/vendor/github.com/smartystreets/goconvey/examples/ |
H A D | bowling_game.go | 4 type Game struct { struct 5 rolls []int 6 current int 17 func (self *Game) Roll(pins int) { 23 func (self *Game) Score() (sum int) { 41 func (self *Game) isStrike(throw int) bool { 46 func (self *Game) strikeBonusFor(throw int) int { 52 func (self *Game) isSpare(throw int) bool { 57 func (self *Game) spareBonusFor(throw int) int { 62 func (self *Game) framePointsAt(throw int) int {
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/dports/databases/mongodb36/mongodb-src-r3.6.23/src/mongo/gotools/src/github.com/mongodb/mongo-tools/vendor/github.com/smartystreets/goconvey/examples/ |
H A D | bowling_game.go | 4 type Game struct { struct 5 rolls []int 6 current int 17 func (self *Game) Roll(pins int) { 23 func (self *Game) Score() (sum int) { 41 func (self *Game) isStrike(throw int) bool { 46 func (self *Game) strikeBonusFor(throw int) int { 52 func (self *Game) isSpare(throw int) bool { 57 func (self *Game) spareBonusFor(throw int) int { 62 func (self *Game) framePointsAt(throw int) int {
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/dports/databases/mongodb42-tools/mongo-tools-r4.2.17/vendor/github.com/smartystreets/goconvey/examples/ |
H A D | bowling_game.go | 4 type Game struct { struct 5 rolls []int 6 current int 17 func (self *Game) Roll(pins int) { 23 func (self *Game) Score() (sum int) { 41 func (self *Game) isStrike(throw int) bool { 46 func (self *Game) strikeBonusFor(throw int) int { 52 func (self *Game) isSpare(throw int) bool { 57 func (self *Game) spareBonusFor(throw int) int { 62 func (self *Game) framePointsAt(throw int) int {
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/dports/security/keybase/client-v5.7.1/go/chat/flip/ |
H A D | dealer.go | 76 type Game struct { struct 78 msgID int 81 isLeader bool 82 params Start 85 stage Stage 86 stageForTimeout Stage 90 nPlayers int 93 commitmentCompleteHash Hash 99 iWasIncluded bool 100 iOptedOutOfCommit bool [all …]
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/ui_shared/ |
H A D | TheGamesDbClient.h | 11 struct Game struct 21 typedef std::vector<Game> GamesList; argument
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/dports/net-im/dendrite/dendrite-0.5.1/vendor/golang.org/x/mobile/example/flappy/ |
H A D | game.go | 48 type Game struct { struct 49 gopher struct { 57 scroll struct { 72 func (g *Game) reset() { 221 func (g *Game) Press(down bool) { 257 func (g *Game) calcFrame() { 262 func (g *Game) calcScroll() { 291 func (g *Game) calcGopher() { 301 func (g *Game) newGroundTile() { 330 func (g *Game) killGopher() { [all …]
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ |
H A D | game.h | 55 struct Game struct 58 bool frozen; 60 int mode; 61 int paused; 63 int curmap; 69 TSC *tsc; 70 I18N *lang; 73 { 78 } debug; 82 { [all …]
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ |
H A D | game.h | 54 struct Game struct 56 bool running; 57 bool frozen; 59 int mode; 60 int paused; 62 int curmap; 64 int mapname_x; 69 { 74 } debug; 78 { [all …]
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/dports/games/ufoai/ufoai-2.5-source/src/docs/tex/chapters/ |
H A D | options.tex | 38 \subsection{Game} subsection 41 \subsubsection*{Start with employees} 44 \subsubsection*{Start with buildings} 47 \subsubsection*{Confirm actions} 50 \subsubsection*{HUD design} 53 \subsubsection*{Center view} 56 \subsubsection*{Cursor tooltips} 59 \subsubsection*{Camera scroll} 62 \subsubsection*{Camera rotation}
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/dports/games/freesweep/freesweep-1.0.2/ |
H A D | drawing.c | 65 void AskPrefs(GameStats* Game) in AskPrefs() 663 int DrawBoard(GameStats* Game) in DrawBoard() 861 void DrawCursor(GameStats* Game) in DrawCursor() 869 void UndrawCursor(GameStats* Game) in UndrawCursor() 884 int Pan(GameStats* Game) in Pan() 961 int Center(GameStats* Game) in Center() 968 int CenterX(GameStats* Game) in CenterX() 993 int CenterY(GameStats* Game) in CenterY()
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H A D | game.c | 59 int InitGame(GameStats* Game) in InitGame() 79 void Wipe(GameStats *Game) in Wipe() 141 void SwitchCharSet(GameStats* Game) in SwitchCharSet() 156 int InitCharSet(GameStats* Game, int Value) in InitCharSet() 171 int ReadyGame(GameStats* Game) in ReadyGame() 238 int ParseArgs(GameStats* Game, int Argc, char** Argv) in ParseArgs() 445 void DumpGame(GameStats* Game) in DumpGame() 479 int ReReadyGame(GameStats* Game) in ReReadyGame()
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H A D | play.c | 16 int GetInput(GameStats* Game) in GetInput() 509 void MoveLeft(GameStats* Game,int Num) in MoveLeft() 523 void MoveRight(GameStats* Game,int Num) in MoveRight() 537 void MoveUp(GameStats* Game,int Num) in MoveUp() 551 void MoveDown(GameStats* Game,int Num) in MoveDown()
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H A D | files.c | 13 int SourceFile(GameStats* Game,FILE* PrefsFile) in SourceFile() 95 int SourceHomeFile(GameStats* Game) in SourceHomeFile() 136 int SourceGlobalFile(GameStats* Game) in SourceGlobalFile() 161 int WritePrefsFile(GameStats* Game) in WritePrefsFile()
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/dports/games/spacezero/spacezero/include/ |
H A D | general.h | 205 int width,height; /* window size */ 206 int panel_height; /* shell height */ 207 int ulx,uly; /* Universe size */ 210 int cooperative; 211 int compcooperative; 212 int queen; 213 int pirates; 214 int enemyknown; 220 int music; /* music ON OFF */ 221 int sound; /* sound ON OFF */ [all …]
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/dports/games/patapizza-tetris/tetris-e6f1a41/ |
H A D | tetris.c | 66 typedef struct Game { struct 78 } Game; argument
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/dports/games/brumbrumrally/brumbrumrally-0.7/src/ |
H A D | GameList.h | 42 struct Game struct 58 std::vector<Game> games; argument
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/dports/games/legend-of-edgar/edgar-1.34/src/ |
H A D | structs.h | 188 typedef struct Game struct 190 int thinkTime, weatherType, weatherThinkTime; 191 int audio, hasConfig, fullscreen, gameOverX; 192 int sfxDefaultVolume, musicDefaultVolume; 193 int showHints, status, fps, audioQuality; 194 int offsetX, offsetY, shakeThinkTime, shakeStrength; 195 int gameType, transitionX, transitionY, previousStatus; 196 int frames, drawScreen, paused, firstRun, audioDisabled; 197 int kills, batsDrowned, timesEaten, cheating; 221 } Game; argument
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/dports/games/fairymax/fairymax-67cee03/data/ |
H A D | fmax.ini | 324 Game: normal key 367 Game: asean key 382 Game: makruk key 423 Game: Ai-wok key 479 Game: courier key 525 Game: gothic key 540 Game: janus key 554 Game: falcon key 607 Game: super key 644 Game: spartan key [all …]
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