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Searched defs:GameInitSettings (Results 1 – 4 of 4) sorted by relevance

/dports/games/dunelegacy/dunelegacy-0.96.4/src/
H A DGameInitSettings.cpp30 GameInitSettings::GameInitSettings() in GameInitSettings() function in GameInitSettings
35 GameInitSettings::GameInitSettings(HOUSETYPE newHouseID, const SettingsClass::GameOptionsClass& gam… in GameInitSettings() function in GameInitSettings
41 GameInitSettings::GameInitSettings(const GameInitSettings& prevGameInitInfoClass, int nextMission, … in GameInitSettings() function in GameInitSettings
50 GameInitSettings::GameInitSettings(HOUSETYPE newHouseID, int newMission, const SettingsClass::GameO… in GameInitSettings() function in GameInitSettings
56 GameInitSettings::GameInitSettings(const std::string& mapfile, const std::string& filedata, bool mu… in GameInitSettings() function in GameInitSettings
61 GameInitSettings::GameInitSettings(const std::string& mapfile, const std::string& filedata, const s… in GameInitSettings() function in GameInitSettings
66 GameInitSettings::GameInitSettings(const std::string& savegame) in GameInitSettings() function in GameInitSettings
72 GameInitSettings::GameInitSettings(const std::string& savegame, const std::string& filedata, const … in GameInitSettings() function in GameInitSettings
78 GameInitSettings::GameInitSettings(InputStream& stream) { in GameInitSettings() function in GameInitSettings
/dports/games/dunelegacy/dunelegacy-0.96.4/include/
H A Dsand.h28 class GameInitSettings; variable
/dports/games/dunelegacy/dunelegacy-0.96.4/include/Network/
H A DNetworkManager.h57 class GameInitSettings; variable
123 …inline void setOnReceiveGameInfo(std::function<void (const GameInitSettings&, const ChangeEventLis… in setOnReceiveGameInfo()
/dports/games/dunelegacy/dunelegacy-0.96.4/include/players/
H A DPlayer.h28 class GameInitSettings; variable