/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-gamelift/source/model/ |
H A D | GameSessionQueue.cpp | 21 GameSessionQueue::GameSessionQueue() : in GameSessionQueue() function in Aws::GameLift::Model::GameSessionQueue 35 GameSessionQueue::GameSessionQueue(JsonView jsonValue) : in GameSessionQueue() function in Aws::GameLift::Model::GameSessionQueue
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/dports/net-p2p/go-ethereum/aws-sdk-go-v2-credentials-v1.1.1/service/gamelift/ |
H A D | api_op_UpdateGameSessionQueue.go | 80 GameSessionQueue *types.GameSessionQueue member
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H A D | api_op_CreateGameSessionQueue.go | 115 GameSessionQueue *types.GameSessionQueue member
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/dports/net-p2p/go-ethereum/go-ethereum-1.10.14/vendor/github.com/aws/aws-sdk-go-v2/service/gamelift/ |
H A D | api_op_UpdateGameSessionQueue.go | 80 GameSessionQueue *types.GameSessionQueue member
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H A D | api_op_CreateGameSessionQueue.go | 115 GameSessionQueue *types.GameSessionQueue member
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/dports/net-p2p/go-ethereum/aws-sdk-go-v2-be1c89938486/service/gamelift/ |
H A D | api_op_UpdateGameSessionQueue.go | 80 GameSessionQueue *types.GameSessionQueue member
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H A D | api_op_CreateGameSessionQueue.go | 115 GameSessionQueue *types.GameSessionQueue member
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/dports/security/vault/aws-sdk-go-v2-fdbaadbce5fd/service/gamelift/ |
H A D | api_op_UpdateGameSessionQueue.go | 93 GameSessionQueue *types.GameSessionQueue member
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H A D | api_op_CreateGameSessionQueue.go | 121 GameSessionQueue *types.GameSessionQueue member
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/dports/security/vault/vault-1.8.2/vendor/github.com/aws/aws-sdk-go-v2/service/gamelift/ |
H A D | api_op_UpdateGameSessionQueue.go | 93 GameSessionQueue *types.GameSessionQueue member
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H A D | api_op_CreateGameSessionQueue.go | 121 GameSessionQueue *types.GameSessionQueue member
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/dports/security/vault/aws-sdk-go-v2-credentials-v1.1.5/service/gamelift/ |
H A D | api_op_UpdateGameSessionQueue.go | 93 GameSessionQueue *types.GameSessionQueue member
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H A D | api_op_CreateGameSessionQueue.go | 121 GameSessionQueue *types.GameSessionQueue member
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/dports/security/vault/aws-sdk-go-v2-1.5.0/service/gamelift/ |
H A D | api_op_UpdateGameSessionQueue.go | 93 GameSessionQueue *types.GameSessionQueue member
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H A D | api_op_CreateGameSessionQueue.go | 121 GameSessionQueue *types.GameSessionQueue member
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/dports/net-p2p/go-ethereum/aws-sdk-go-v2-a930583ec379/service/gamelift/ |
H A D | api_op_UpdateGameSessionQueue.go | 95 GameSessionQueue *types.GameSessionQueue member
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H A D | api_op_CreateGameSessionQueue.go | 123 GameSessionQueue *types.GameSessionQueue member
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/dports/net-p2p/go-ethereum/aws-sdk-go-v2-a930583ec379/service/gamelift/types/ |
H A D | types.go | 1189 type GameSessionQueue struct { struct 1193 CustomEventData *string 1198 Destinations []GameSessionQueueDestination 1203 FilterConfiguration *FilterConfiguration 1211 GameSessionQueueArn *string 1215 Name *string 1220 NotificationTarget *string 1228 PlayerLatencyPolicies []PlayerLatencyPolicy 1234 PriorityConfiguration *PriorityConfiguration 1239 TimeoutInSeconds *int32 [all …]
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/dports/security/vault/aws-sdk-go-v2-fdbaadbce5fd/service/gamelift/types/ |
H A D | types.go | 1144 type GameSessionQueue struct { struct 1148 CustomEventData *string 1153 Destinations []GameSessionQueueDestination 1158 FilterConfiguration *FilterConfiguration 1166 GameSessionQueueArn *string 1170 Name *string 1175 NotificationTarget *string 1183 PlayerLatencyPolicies []PlayerLatencyPolicy 1189 PriorityConfiguration *PriorityConfiguration 1194 TimeoutInSeconds *int32
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/dports/security/vault/vault-1.8.2/vendor/github.com/aws/aws-sdk-go-v2/service/gamelift/types/ |
H A D | types.go | 1144 type GameSessionQueue struct { struct 1148 CustomEventData *string 1153 Destinations []GameSessionQueueDestination 1158 FilterConfiguration *FilterConfiguration 1166 GameSessionQueueArn *string 1170 Name *string 1175 NotificationTarget *string 1183 PlayerLatencyPolicies []PlayerLatencyPolicy 1189 PriorityConfiguration *PriorityConfiguration 1194 TimeoutInSeconds *int32
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/dports/security/vault/aws-sdk-go-v2-1.5.0/service/gamelift/types/ |
H A D | types.go | 1144 type GameSessionQueue struct { struct 1148 CustomEventData *string 1153 Destinations []GameSessionQueueDestination 1158 FilterConfiguration *FilterConfiguration 1166 GameSessionQueueArn *string 1170 Name *string 1175 NotificationTarget *string 1183 PlayerLatencyPolicies []PlayerLatencyPolicy 1189 PriorityConfiguration *PriorityConfiguration 1194 TimeoutInSeconds *int32
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/dports/security/vault/aws-sdk-go-v2-credentials-v1.1.5/service/gamelift/types/ |
H A D | types.go | 1144 type GameSessionQueue struct { struct 1148 CustomEventData *string 1153 Destinations []GameSessionQueueDestination 1158 FilterConfiguration *FilterConfiguration 1166 GameSessionQueueArn *string 1170 Name *string 1175 NotificationTarget *string 1183 PlayerLatencyPolicies []PlayerLatencyPolicy 1189 PriorityConfiguration *PriorityConfiguration 1194 TimeoutInSeconds *int32
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/dports/net-p2p/go-ethereum/aws-sdk-go-v2-be1c89938486/service/gamelift/types/ |
H A D | types.go | 1258 type GameSessionQueue struct { struct 1263 Destinations []GameSessionQueueDestination 1270 GameSessionQueueArn *string 1274 Name *string 1284 PlayerLatencyPolicies []PlayerLatencyPolicy 1289 TimeoutInSeconds *int32
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/dports/net-p2p/go-ethereum/aws-sdk-go-v2-credentials-v1.1.1/service/gamelift/types/ |
H A D | types.go | 1258 type GameSessionQueue struct { struct 1263 Destinations []GameSessionQueueDestination 1270 GameSessionQueueArn *string 1274 Name *string 1284 PlayerLatencyPolicies []PlayerLatencyPolicy 1289 TimeoutInSeconds *int32
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/dports/databases/tile38/tile38-1.12.0/vendor/github.com/aws/aws-sdk-go/service/gamelift/ |
H A D | api.go | 9353 GameSessionQueue *GameSessionQueue `type:"structure"` member 13972 type GameSessionQueue struct { struct 13973 _ struct{} `type:"structure"` 13978 Destinations []*GameSessionQueueDestination `type:"list"` 13983 GameSessionQueueArn *string `min:"1" type:"string"` 13987 Name *string `min:"1" type:"string"` 13997 PlayerLatencyPolicies []*PlayerLatencyPolicy `type:"list"` 14002 TimeoutInSeconds *int64 `type:"integer"` 14006 func (s GameSessionQueue) String() string { 14011 func (s GameSessionQueue) GoString() string { [all …]
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