1 // SPDX-License-Identifier: LGPL-2.1-or-later 2 // 3 // SPDX-FileCopyrightText: 2011 Utku Aydın <utkuaydin34@gmail.com> 4 // 5 6 #include "GeoSceneTypes.h" 7 8 namespace Marble 9 { 10 11 namespace GeoSceneTypes 12 { 13 const char GeoSceneDocumentType[] = "GeoSceneDocument"; 14 const char GeoSceneFilterType[] = "GeoSceneFilter"; 15 const char GeoSceneGeodataType[] = "GeoSceneGeodata"; 16 const char GeoSceneGroupType[] = "GeoSceneGroup"; 17 const char GeoSceneHeadType[] = "GeoSceneHead"; 18 const char GeoSceneIconType[] = "GeoSceneIcon"; 19 const char GeoSceneItemType[] = "GeoSceneItem"; 20 const char GeoSceneLayerType[] = "GeoSceneLayer"; 21 const char GeoSceneLegendType[] = "GeoSceneLegend"; 22 const char GeoSceneLicenseType[] = "GeoSceneLicense"; 23 const char GeoSceneMapType[] = "GoeSceneMap"; 24 const char GeoScenePaletteType[] = "GeoScenePalette"; 25 const char GeoScenePropertyType[] = "GeoSceneProperty"; 26 const char GeoSceneSectionType[] = "GeoSceneSection"; 27 const char GeoSceneSettingsType[] = "GeoSceneSettings"; 28 const char GeoSceneTextureTileType[] = "GeoSceneTextureTileDataset"; 29 const char GeoSceneTileDatasetType[] = "GeoSceneTileDataset"; 30 const char GeoSceneVectorType[] = "GeoSceneVector"; 31 const char GeoSceneVectorTileType[] = "GeoSceneVectorTileDataset"; 32 const char GeoSceneXmlDataSourceType[] = "GeoSceneXmlDataSource"; 33 const char GeoSceneZoomType[] = "GeoSceneZoom"; 34 } 35 36 } 37