1 // SPDX-License-Identifier: LGPL-2.1-or-later
2 //
3 // SPDX-FileCopyrightText: 2011 Utku Aydın <utkuaydin34@gmail.com>
4 //
5 
6 #include "GeoSceneTypes.h"
7 
8 namespace Marble
9 {
10 
11 namespace GeoSceneTypes
12 {
13 const char GeoSceneDocumentType[] = "GeoSceneDocument";
14 const char GeoSceneFilterType[] = "GeoSceneFilter";
15 const char GeoSceneGeodataType[] = "GeoSceneGeodata";
16 const char GeoSceneGroupType[] = "GeoSceneGroup";
17 const char GeoSceneHeadType[] = "GeoSceneHead";
18 const char GeoSceneIconType[] = "GeoSceneIcon";
19 const char GeoSceneItemType[] = "GeoSceneItem";
20 const char GeoSceneLayerType[] = "GeoSceneLayer";
21 const char GeoSceneLegendType[] = "GeoSceneLegend";
22 const char GeoSceneLicenseType[] = "GeoSceneLicense";
23 const char GeoSceneMapType[] = "GoeSceneMap";
24 const char GeoScenePaletteType[] = "GeoScenePalette";
25 const char GeoScenePropertyType[] = "GeoSceneProperty";
26 const char GeoSceneSectionType[] = "GeoSceneSection";
27 const char GeoSceneSettingsType[] = "GeoSceneSettings";
28 const char GeoSceneTextureTileType[] = "GeoSceneTextureTileDataset";
29 const char GeoSceneTileDatasetType[] = "GeoSceneTileDataset";
30 const char GeoSceneVectorType[] = "GeoSceneVector";
31 const char GeoSceneVectorTileType[] = "GeoSceneVectorTileDataset";
32 const char GeoSceneXmlDataSourceType[] = "GeoSceneXmlDataSource";
33 const char GeoSceneZoomType[] = "GeoSceneZoom";
34 }
35 
36 }
37