Searched defs:GetLockADTex (Results 1 – 7 of 7) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ | ||
H A D | shaderonb.cpp | 258 BOOL GetLockADTex(){ return lockADTex; } in GetLockADTex() function in OrenNayarBlinnShader |
H A D | shaderstrauss.cpp | 224 BOOL GetLockADTex(){ return FALSE; } in GetLockADTex() function in StraussShader |
H A D | shaderward.cpp | 242 BOOL GetLockADTex(){ return lockADTex; } in GetLockADTex() function in WardShader |
H A D | shaderTranslucent.cpp | 241 BOOL GetLockADTex(){ return lockADTex; } in GetLockADTex() function in TranslucentShader |
H A D | shaderaniso.cpp | 262 BOOL GetLockADTex(){ return lockADTex; } in GetLockADTex() function in AnisoShader |
H A D | shadermultilayer.cpp | 373 BOOL GetLockADTex(){ return lockADTex; } in GetLockADTex() function in MultiLayerShader |
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ | ||
H A D | stdshaders.cpp | 271 BOOL GetLockADTex(){ return lockADTex; } in GetLockADTex() function in StdShaderImp |