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Searched defs:GetUnitCommands (Results 1 – 3 of 3) sorted by relevance

/dports/games/spring/spring_98.0/rts/ExternalAI/
H A DAICallback.cpp397 const std::vector<CommandDescription>* CAICallback::GetUnitCommands(int unitId) in GetUnitCommands() function in CAICallback
/dports/games/spring/spring_98.0/AI/Wrappers/LegacyCpp/
H A DAIAICallback.cpp312 …r<springLegacyAI::CommandDescription>* springLegacyAI::CAIAICallback::GetUnitCommands(int unitId) { in GetUnitCommands() function in springLegacyAI::CAIAICallback
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaSyncedRead.cpp3960 int LuaSyncedRead::GetUnitCommands(lua_State* L) in GetUnitCommands() function in LuaSyncedRead