1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
8 /** @file order_base.h Base class for orders. */
9 
10 #ifndef ORDER_BASE_H
11 #define ORDER_BASE_H
12 
13 #include "order_type.h"
14 #include "core/pool_type.hpp"
15 #include "core/bitmath_func.hpp"
16 #include "cargo_type.h"
17 #include "depot_type.h"
18 #include "station_type.h"
19 #include "vehicle_type.h"
20 #include "date_type.h"
21 #include "saveload/saveload.h"
22 
23 typedef Pool<Order, OrderID, 256, 0xFF0000> OrderPool;
24 typedef Pool<OrderList, OrderListID, 128, 64000> OrderListPool;
25 extern OrderPool _order_pool;
26 extern OrderListPool _orderlist_pool;
27 
28 /* If you change this, keep in mind that it is saved on 3 places:
29  * - Load_ORDR, all the global orders
30  * - Vehicle -> current_order
31  * - REF_ORDER (all REFs are currently limited to 16 bits!!)
32  */
33 struct Order : OrderPool::PoolItem<&_order_pool> {
34 private:
35 	friend struct VEHSChunkHandler;                             ///< Loading of ancient vehicles.
36 	friend SaveLoadTable GetOrderDescription();                 ///< Saving and loading of orders.
37 	/* So we can use private/protected variables in the saveload code */
38 	friend class SlVehicleCommon;
39 	friend class SlVehicleDisaster;
40 
41 	uint8 type;           ///< The type of order + non-stop flags
42 	uint8 flags;          ///< Load/unload types, depot order/action types.
43 	DestinationID dest;   ///< The destination of the order.
44 
45 	CargoID refit_cargo;  ///< Refit CargoID
46 
47 	uint16 wait_time;    ///< How long in ticks to wait at the destination.
48 	uint16 travel_time;  ///< How long in ticks the journey to this destination should take.
49 	uint16 max_speed;    ///< How fast the vehicle may go on the way to the destination.
50 
51 public:
52 	Order *next;          ///< Pointer to next order. If nullptr, end of list
53 
OrderOrder54 	Order() : flags(0), refit_cargo(CT_NO_REFIT), max_speed(UINT16_MAX) {}
55 	~Order();
56 
57 	Order(uint32 packed);
58 
59 	/**
60 	 * Check whether this order is of the given type.
61 	 * @param type the type to check against.
62 	 * @return true if the order matches.
63 	 */
IsTypeOrder64 	inline bool IsType(OrderType type) const { return this->GetType() == type; }
65 
66 	/**
67 	 * Get the type of order of this order.
68 	 * @return the order type.
69 	 */
GetTypeOrder70 	inline OrderType GetType() const { return (OrderType)GB(this->type, 0, 4); }
71 
72 	void Free();
73 
74 	void MakeGoToStation(StationID destination);
75 	void MakeGoToDepot(DepotID destination, OrderDepotTypeFlags order, OrderNonStopFlags non_stop_type = ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS, OrderDepotActionFlags action = ODATF_SERVICE_ONLY, CargoID cargo = CT_NO_REFIT);
76 	void MakeGoToWaypoint(StationID destination);
77 	void MakeLoading(bool ordered);
78 	void MakeLeaveStation();
79 	void MakeDummy();
80 	void MakeConditional(VehicleOrderID order);
81 	void MakeImplicit(StationID destination);
82 
83 	/**
84 	 * Is this a 'goto' order with a real destination?
85 	 * @return True if the type is either #OT_GOTO_WAYPOINT, #OT_GOTO_DEPOT or #OT_GOTO_STATION.
86 	 */
IsGotoOrderOrder87 	inline bool IsGotoOrder() const
88 	{
89 		return IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION);
90 	}
91 
92 	/**
93 	 * Gets the destination of this order.
94 	 * @pre IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION).
95 	 * @return the destination of the order.
96 	 */
GetDestinationOrder97 	inline DestinationID GetDestination() const { return this->dest; }
98 
99 	/**
100 	 * Sets the destination of this order.
101 	 * @param destination the new destination of the order.
102 	 * @pre IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION).
103 	 */
SetDestinationOrder104 	inline void SetDestination(DestinationID destination) { this->dest = destination; }
105 
106 	/**
107 	 * Is this order a refit order.
108 	 * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
109 	 * @return true if a refit should happen.
110 	 */
IsRefitOrder111 	inline bool IsRefit() const { return this->refit_cargo < NUM_CARGO || this->refit_cargo == CT_AUTO_REFIT; }
112 
113 	/**
114 	 * Is this order a auto-refit order.
115 	 * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
116 	 * @return true if a auto-refit should happen.
117 	 */
IsAutoRefitOrder118 	inline bool IsAutoRefit() const { return this->refit_cargo == CT_AUTO_REFIT; }
119 
120 	/**
121 	 * Get the cargo to to refit to.
122 	 * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
123 	 * @return the cargo type.
124 	 */
GetRefitCargoOrder125 	inline CargoID GetRefitCargo() const { return this->refit_cargo; }
126 
127 	void SetRefit(CargoID cargo);
128 
129 	/** How must the consist be loaded? */
GetLoadTypeOrder130 	inline OrderLoadFlags GetLoadType() const { return (OrderLoadFlags)GB(this->flags, 4, 3); }
131 	/** How must the consist be unloaded? */
GetUnloadTypeOrder132 	inline OrderUnloadFlags GetUnloadType() const { return (OrderUnloadFlags)GB(this->flags, 0, 3); }
133 	/** At which stations must we stop? */
GetNonStopTypeOrder134 	inline OrderNonStopFlags GetNonStopType() const { return (OrderNonStopFlags)GB(this->type, 6, 2); }
135 	/** Where must we stop at the platform? */
GetStopLocationOrder136 	inline OrderStopLocation GetStopLocation() const { return (OrderStopLocation)GB(this->type, 4, 2); }
137 	/** What caused us going to the depot? */
GetDepotOrderTypeOrder138 	inline OrderDepotTypeFlags GetDepotOrderType() const { return (OrderDepotTypeFlags)GB(this->flags, 0, 3); }
139 	/** What are we going to do when in the depot. */
GetDepotActionTypeOrder140 	inline OrderDepotActionFlags GetDepotActionType() const { return (OrderDepotActionFlags)GB(this->flags, 4, 3); }
141 	/** What variable do we have to compare? */
GetConditionVariableOrder142 	inline OrderConditionVariable GetConditionVariable() const { return (OrderConditionVariable)GB(this->dest, 11, 5); }
143 	/** What is the comparator to use? */
GetConditionComparatorOrder144 	inline OrderConditionComparator GetConditionComparator() const { return (OrderConditionComparator)GB(this->type, 5, 3); }
145 	/** Get the order to skip to. */
GetConditionSkipToOrderOrder146 	inline VehicleOrderID GetConditionSkipToOrder() const { return this->flags; }
147 	/** Get the value to base the skip on. */
GetConditionValueOrder148 	inline uint16 GetConditionValue() const { return GB(this->dest, 0, 11); }
149 
150 	/** Set how the consist must be loaded. */
SetLoadTypeOrder151 	inline void SetLoadType(OrderLoadFlags load_type) { SB(this->flags, 4, 3, load_type); }
152 	/** Set how the consist must be unloaded. */
SetUnloadTypeOrder153 	inline void SetUnloadType(OrderUnloadFlags unload_type) { SB(this->flags, 0, 3, unload_type); }
154 	/** Set whether we must stop at stations or not. */
SetNonStopTypeOrder155 	inline void SetNonStopType(OrderNonStopFlags non_stop_type) { SB(this->type, 6, 2, non_stop_type); }
156 	/** Set where we must stop at the platform. */
SetStopLocationOrder157 	inline void SetStopLocation(OrderStopLocation stop_location) { SB(this->type, 4, 2, stop_location); }
158 	/** Set the cause to go to the depot. */
SetDepotOrderTypeOrder159 	inline void SetDepotOrderType(OrderDepotTypeFlags depot_order_type) { SB(this->flags, 0, 3, depot_order_type); }
160 	/** Set what we are going to do in the depot. */
SetDepotActionTypeOrder161 	inline void SetDepotActionType(OrderDepotActionFlags depot_service_type) { SB(this->flags, 4, 3, depot_service_type); }
162 	/** Set variable we have to compare. */
SetConditionVariableOrder163 	inline void SetConditionVariable(OrderConditionVariable condition_variable) { SB(this->dest, 11, 5, condition_variable); }
164 	/** Set the comparator to use. */
SetConditionComparatorOrder165 	inline void SetConditionComparator(OrderConditionComparator condition_comparator) { SB(this->type, 5, 3, condition_comparator); }
166 	/** Get the order to skip to. */
SetConditionSkipToOrderOrder167 	inline void SetConditionSkipToOrder(VehicleOrderID order_id) { this->flags = order_id; }
168 	/** Set the value to base the skip on. */
SetConditionValueOrder169 	inline void SetConditionValue(uint16 value) { SB(this->dest, 0, 11, value); }
170 
171 	/* As conditional orders write their "skip to" order all over the flags, we cannot check the
172 	 * flags to find out if timetabling is enabled. However, as conditional orders are never
173 	 * autofilled we can be sure that any non-zero values for their wait_time and travel_time are
174 	 * explicitly set (but travel_time is actually unused for conditionals). */
175 
176 	/** Does this order have an explicit wait time set? */
IsWaitTimetabledOrder177 	inline bool IsWaitTimetabled() const { return this->IsType(OT_CONDITIONAL) ? this->wait_time > 0 : HasBit(this->flags, 3); }
178 	/** Does this order have an explicit travel time set? */
IsTravelTimetabledOrder179 	inline bool IsTravelTimetabled() const { return this->IsType(OT_CONDITIONAL) ? this->travel_time > 0 : HasBit(this->flags, 7); }
180 
181 	/** Get the time in ticks a vehicle should wait at the destination or 0 if it's not timetabled. */
GetTimetabledWaitOrder182 	inline uint16 GetTimetabledWait() const { return this->IsWaitTimetabled() ? this->wait_time : 0; }
183 	/** Get the time in ticks a vehicle should take to reach the destination or 0 if it's not timetabled. */
GetTimetabledTravelOrder184 	inline uint16 GetTimetabledTravel() const { return this->IsTravelTimetabled() ? this->travel_time : 0; }
185 	/** Get the time in ticks a vehicle will probably wait at the destination (timetabled or not). */
GetWaitTimeOrder186 	inline uint16 GetWaitTime() const { return this->wait_time; }
187 	/** Get the time in ticks a vehicle will probably take to reach the destination (timetabled or not). */
GetTravelTimeOrder188 	inline uint16 GetTravelTime() const { return this->travel_time; }
189 
190 	/**
191 	 * Get the maxmimum speed in km-ish/h a vehicle is allowed to reach on the way to the
192 	 * destination.
193 	 * @return maximum speed.
194 	 */
GetMaxSpeedOrder195 	inline uint16 GetMaxSpeed() const { return this->max_speed; }
196 
197 	/** Set if the wait time is explicitly timetabled (unless the order is conditional). */
SetWaitTimetabledOrder198 	inline void SetWaitTimetabled(bool timetabled) { if (!this->IsType(OT_CONDITIONAL)) SB(this->flags, 3, 1, timetabled ? 1 : 0); }
199 	/** Set if the travel time is explicitly timetabled (unless the order is conditional). */
SetTravelTimetabledOrder200 	inline void SetTravelTimetabled(bool timetabled) { if (!this->IsType(OT_CONDITIONAL)) SB(this->flags, 7, 1, timetabled ? 1 : 0); }
201 
202 	/**
203 	 * Set the time in ticks to wait at the destination.
204 	 * @param time Time to set as wait time.
205 	 */
SetWaitTimeOrder206 	inline void SetWaitTime(uint16 time) { this->wait_time = time;  }
207 
208 	/**
209 	 * Set the time in ticks to take for travelling to the destination.
210 	 * @param time Time to set as travel time.
211 	 */
SetTravelTimeOrder212 	inline void SetTravelTime(uint16 time) { this->travel_time = time; }
213 
214 	/**
215 	 * Set the maxmimum speed in km-ish/h a vehicle is allowed to reach on the way to the
216 	 * destination.
217 	 * @param speed Speed to be set.
218 	 */
SetMaxSpeedOrder219 	inline void SetMaxSpeed(uint16 speed) { this->max_speed = speed; }
220 
221 	bool ShouldStopAtStation(const Vehicle *v, StationID station) const;
222 	bool CanLoadOrUnload() const;
223 	bool CanLeaveWithCargo(bool has_cargo) const;
224 
225 	TileIndex GetLocation(const Vehicle *v, bool airport = false) const;
226 
227 	/** Checks if travel_time and wait_time apply to this order and if they are timetabled. */
IsCompletelyTimetabledOrder228 	inline bool IsCompletelyTimetabled() const
229 	{
230 		if (!this->IsTravelTimetabled() && !this->IsType(OT_CONDITIONAL)) return false;
231 		if (!this->IsWaitTimetabled() && this->IsType(OT_GOTO_STATION) &&
232 				!(this->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) {
233 			return false;
234 		}
235 		return true;
236 	}
237 
238 	void AssignOrder(const Order &other);
239 	bool Equals(const Order &other) const;
240 
241 	uint32 Pack() const;
242 	uint16 MapOldOrder() const;
243 	void ConvertFromOldSavegame();
244 };
245 
246 void InsertOrder(Vehicle *v, Order *new_o, VehicleOrderID sel_ord);
247 void DeleteOrder(Vehicle *v, VehicleOrderID sel_ord);
248 
249 /**
250  * Shared order list linking together the linked list of orders and the list
251  *  of vehicles sharing this order list.
252  */
253 struct OrderList : OrderListPool::PoolItem<&_orderlist_pool> {
254 private:
255 	friend void AfterLoadVehicles(bool part_of_load); ///< For instantiating the shared vehicle chain
256 	friend SaveLoadTable GetOrderListDescription(); ///< Saving and loading of order lists.
257 
258 	StationID GetBestLoadableNext(const Vehicle *v, const Order *o1, const Order *o2) const;
259 
260 	Order *first;                     ///< First order of the order list.
261 	VehicleOrderID num_orders;        ///< NOSAVE: How many orders there are in the list.
262 	VehicleOrderID num_manual_orders; ///< NOSAVE: How many manually added orders are there in the list.
263 	uint num_vehicles;                ///< NOSAVE: Number of vehicles that share this order list.
264 	Vehicle *first_shared;            ///< NOSAVE: pointer to the first vehicle in the shared order chain.
265 
266 	Ticks timetable_duration;         ///< NOSAVE: Total timetabled duration of the order list.
267 	Ticks total_duration;             ///< NOSAVE: Total (timetabled or not) duration of the order list.
268 
269 public:
270 	/** Default constructor producing an invalid order list. */
271 	OrderList(VehicleOrderID num_orders = INVALID_VEH_ORDER_ID)
firstOrderList272 		: first(nullptr), num_orders(num_orders), num_manual_orders(0), num_vehicles(0), first_shared(nullptr),
273 		  timetable_duration(0), total_duration(0) { }
274 
275 	/**
276 	 * Create an order list with the given order chain for the given vehicle.
277 	 *  @param chain pointer to the first order of the order chain
278 	 *  @param v any vehicle using this orderlist
279 	 */
OrderListOrderList280 	OrderList(Order *chain, Vehicle *v) { this->Initialize(chain, v); }
281 
282 	/** Destructor. Invalidates OrderList for re-usage by the pool. */
~OrderListOrderList283 	~OrderList() {}
284 
285 	void Initialize(Order *chain, Vehicle *v);
286 
287 	void RecalculateTimetableDuration();
288 
289 	/**
290 	 * Get the first order of the order chain.
291 	 * @return the first order of the chain.
292 	 */
GetFirstOrderOrderList293 	inline Order *GetFirstOrder() const { return this->first; }
294 
295 	Order *GetOrderAt(int index) const;
296 
297 	/**
298 	 * Get the last order of the order chain.
299 	 * @return the last order of the chain.
300 	 */
GetLastOrderOrderList301 	inline Order *GetLastOrder() const { return this->GetOrderAt(this->num_orders - 1); }
302 
303 	/**
304 	 * Get the order after the given one or the first one, if the given one is the
305 	 * last one.
306 	 * @param curr Order to find the next one for.
307 	 * @return Next order.
308 	 */
GetNextOrderList309 	inline const Order *GetNext(const Order *curr) const { return (curr->next == nullptr) ? this->GetFirstOrder() : curr->next; }
310 
311 	/**
312 	 * Get number of orders in the order list.
313 	 * @return number of orders in the chain.
314 	 */
GetNumOrdersOrderList315 	inline VehicleOrderID GetNumOrders() const { return this->num_orders; }
316 
317 	/**
318 	 * Get number of manually added orders in the order list.
319 	 * @return number of manual orders in the chain.
320 	 */
GetNumManualOrdersOrderList321 	inline VehicleOrderID GetNumManualOrders() const { return this->num_manual_orders; }
322 
323 	StationIDStack GetNextStoppingStation(const Vehicle *v, const Order *first = nullptr, uint hops = 0) const;
324 	const Order *GetNextDecisionNode(const Order *next, uint hops) const;
325 
326 	void InsertOrderAt(Order *new_order, int index);
327 	void DeleteOrderAt(int index);
328 	void MoveOrder(int from, int to);
329 
330 	/**
331 	 * Is this a shared order list?
332 	 * @return whether this order list is shared among multiple vehicles
333 	 */
IsSharedOrderList334 	inline bool IsShared() const { return this->num_vehicles > 1; };
335 
336 	/**
337 	 * Get the first vehicle of this vehicle chain.
338 	 * @return the first vehicle of the chain.
339 	 */
GetFirstSharedVehicleOrderList340 	inline Vehicle *GetFirstSharedVehicle() const { return this->first_shared; }
341 
342 	/**
343 	 * Return the number of vehicles that share this orders list
344 	 * @return the count of vehicles that use this shared orders list
345 	 */
GetNumVehiclesOrderList346 	inline uint GetNumVehicles() const { return this->num_vehicles; }
347 
348 	bool IsVehicleInSharedOrdersList(const Vehicle *v) const;
349 	int GetPositionInSharedOrderList(const Vehicle *v) const;
350 
351 	/**
352 	 * Adds the given vehicle to this shared order list.
353 	 * @note This is supposed to be called after the vehicle has been inserted
354 	 *       into the shared vehicle chain.
355 	 * @param v vehicle to add to the list
356 	 */
AddVehicleOrderList357 	inline void AddVehicle(Vehicle *v) { ++this->num_vehicles; }
358 
359 	void RemoveVehicle(Vehicle *v);
360 
361 	bool IsCompleteTimetable() const;
362 
363 	/**
364 	 * Gets the total duration of the vehicles timetable or INVALID_TICKS is the timetable is not complete.
365 	 * @return total timetable duration or INVALID_TICKS for incomplete timetables
366 	 */
GetTimetableTotalDurationOrderList367 	inline Ticks GetTimetableTotalDuration() const { return this->IsCompleteTimetable() ? this->timetable_duration : INVALID_TICKS; }
368 
369 	/**
370 	 * Gets the known duration of the vehicles timetable even if the timetable is not complete.
371 	 * @return known timetable duration
372 	 */
GetTimetableDurationIncompleteOrderList373 	inline Ticks GetTimetableDurationIncomplete() const { return this->timetable_duration; }
374 
375 	/**
376 	 * Gets the known duration of the vehicles orders, timetabled or not.
377 	 * @return  known order duration.
378 	 */
GetTotalDurationOrderList379 	inline Ticks GetTotalDuration() const { return this->total_duration; }
380 
381 	/**
382 	 * Must be called if an order's timetable is changed to update internal book keeping.
383 	 * @param delta By how many ticks has the timetable duration changed
384 	 */
UpdateTimetableDurationOrderList385 	void UpdateTimetableDuration(Ticks delta) { this->timetable_duration += delta; }
386 
387 	/**
388 	 * Must be called if an order's timetable is changed to update internal book keeping.
389 	 * @param delta By how many ticks has the total duration changed
390 	 */
UpdateTotalDurationOrderList391 	void UpdateTotalDuration(Ticks delta) { this->total_duration += delta; }
392 
393 	void FreeChain(bool keep_orderlist = false);
394 
395 	void DebugCheckSanity() const;
396 };
397 
398 #endif /* ORDER_BASE_H */
399