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Searched defs:GetWeapon (Results 1 – 14 of 14) sorted by relevance

/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dweaponslots.h30 inline const ClassDef *GetWeapon (int index) const in GetWeapon() function
/dports/games/warmux/warmux-11.04/src/weapon/
H A Dweapons_list.cpp219 Weapon* WeaponsList::GetWeapon (Weapon::Weapon_type type) const in GetWeapon() function in WeaponsList
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/
H A Dplayerstats.cpp172 void GetWeapon(int wpn, int ammo) in GetWeapon() function
/dports/games/warmux/warmux-11.04/src/interface/
H A Dweapon_menu.h53 Weapon * GetWeapon() const { return weapon; }; in GetWeapon() function
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/
H A Dplayerstats.cpp157 void GetWeapon(int wpn, int ammo) in GetWeapon() function
/dports/games/endless-sky/endless-sky-0.9.14/source/
H A DProjectile.cpp302 const Weapon &Projectile::GetWeapon() const in GetWeapon() function in Projectile
/dports/games/warmux/warmux-11.04/src/team/
H A Dteam.h132 const Weapon& GetWeapon() const { return *active_weapon; } in GetWeapon() function
/dports/games/openspades/openspades-0.1.3/Sources/Client/
H A DPlayer.h143 Weapon *GetWeapon() { return weapon; } in GetWeapon() function
/dports/games/zdoom/zdoom-2.8.1/src/g_shared/
H A Da_pickups.h29 inline const PClass *GetWeapon (int index) const in GetWeapon() function
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dgame_battlealgorithm.cpp550 Game_Battler::Weapon Game_BattleAlgorithm::Normal::GetWeapon() const { in GetWeapon() function in Game_BattleAlgorithm::Normal
H A Dgame_actor.cpp1329 const lcf::rpg::Item* Game_Actor::GetWeapon() const { in GetWeapon() function in Game_Actor
/dports/games/spring/spring_98.0/rts/ExternalAI/
H A DAICallback.cpp1836 const WeaponDef* CAICallback::GetWeapon(const char* weaponName) in GetWeapon() function in CAICallback
/dports/games/spring/spring_98.0/AI/Wrappers/LegacyCpp/
H A DAIAICallback.cpp1348 const springLegacyAI::WeaponDef* springLegacyAI::CAIAICallback::GetWeapon(const char* weaponName) { in GetWeapon() function in springLegacyAI::CAIAICallback
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DActor.cpp6325 ITMExtHeader *Actor::GetWeapon(WeaponInfo &wi, bool leftorright) const in GetWeapon() function in GemRB::Actor