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/dports/misc/glow/glow-f24d960e3cc80db95ac0bc17b1900dbf60ca044a/docs/
H A DPartitioner.md3 ### Overview
6 ### Heterogeneous partition
22 ### User-defined partition
25 ### Partition Debuggability
H A DBackends.md22 ### `Backend` Abstract Class
134 ### `CompiledFunction` Abstract Class
152 ### `RuntimeBundle` Helper Class
160 ### `BackendOptions` Helper Struct
H A DNewOperators.md7 ### Implementation
21 ### Testing
25 ### PR
/dports/graphics/megapov/megapov-1.2.1/source/patches/
H A Dglow.cpp140 void Add_Glow(GLOW * Glow) in Add_Glow()
173 void Destroy_Glow(GLOW * Glow) in Destroy_Glow()
210 GLOW * Glow = Glow_List; in Destroy_Glow_List() local
245 static void Compute_Glow(GLOW * Glow, INTERSECTION * Isect, RAY * Ray, COLOUR Colour) in Compute_Glow()
341 GLOW * Glow = Frame.Glows; in Do_Glow() local
351 void Transform_Glow(GLOW * Glow, TRANSFORM * Trans) in Transform_Glow()
/dports/devel/flex-sdk35/flex-sdk3-3.5.0.12683_1/frameworks/projects/framework/src/mx/effects/
H A DGlow.as54 public class Glow extends TweenEffect class
80 public function Glow(target:Object = null) method in Glow
/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/mx/src/mx/effects/
H A DGlow.as65 public class Glow extends TweenEffect class
96 public function Glow(target:Object = null) method in Glow
/dports/lang/mono/mono-5.10.1.57/mcs/class/System.Windows.Forms/System.Windows.Forms.VisualStyles/
H A DIconEffect.cs34 Glow = 1, enumerator
/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/
H A Dlighting.cpp50 struct Glow struct
52 short field_0;
53 short field_2;
54 short nSector;
78 Glow sGlow[kMaxGlows]; argument
/dports/sysutils/glow/glow-0.2.0/
H A DREADME.md1 # Glow chapter
/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/effects/screenedge/
H A Dscreenedgeeffect.h19 class Glow; variable
/dports/astro/marble/marble-21.12.3/src/lib/marble/
H A DVisiblePlacemark.h100 Glow, enumerator
/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBveApi/Objects/
H A DGlow.cs6 public class Glow class
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/lab/renderer/
H A Dlab_renderer.h65 Glow, enumerator
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCLWOMeshFileLoader.cpp80 u16 Glow; member
/dports/games/gtkradiant/GPL/GtkRadiant/libs/picomodel/lwo/
H A Dlwo2.h390 } Glow; typedef
/dports/games/netradiant/netradiant-20150621-src/libs/picomodel/lwo/
H A Dlwo2.h390 } Glow; typedef
/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/
H A DModel_lwo.h419 } Glow; typedef
/dports/graphics/megapov/megapov-1.2.1/source/
H A Dparse.cpp10244 void Parse_Glow(GLOW * Glow) in Parse_Glow()
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.6.1/
H A DSystem.Windows.Forms.cs19372 Glow = 1, enumerator
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.6/
H A DSystem.Windows.Forms.cs19371 Glow = 1, enumerator
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.6.2/
H A DSystem.Windows.Forms.cs19372 Glow = 1, enumerator
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.5.1/
H A DSystem.Windows.Forms.cs19367 Glow = 1, enumerator
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v2.0/
H A DSystem.Windows.Forms.cs19300 Glow = 1, enumerator
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.5/
H A DSystem.Windows.Forms.cs19367 Glow = 1, enumerator
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.5.2/
H A DSystem.Windows.Forms.cs19370 Glow = 1, enumerator

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