1 /*************************************************************************** 2 * Copyright (C) 2009 by Andrey Afletdinov <fheroes2@gmail.com> * 3 * * 4 * Part of the Free Heroes2 Engine: * 5 * http://sourceforge.net/projects/fheroes2 * 6 * * 7 * This program is free software; you can redistribute it and/or modify * 8 * it under the terms of the GNU General Public License as published by * 9 * the Free Software Foundation; either version 2 of the License, or * 10 * (at your option) any later version. * 11 * * 12 * This program is distributed in the hope that it will be useful, * 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 15 * GNU General Public License for more details. * 16 * * 17 * You should have received a copy of the GNU General Public License * 18 * along with this program; if not, write to the * 19 * Free Software Foundation, Inc., * 20 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 21 ***************************************************************************/ 22 #ifndef H2GAMEDEFS_H 23 #define H2GAMEDEFS_H 24 25 // hardcore defines: kingdom 26 #define KINGDOMMAX 6 27 28 // hardcore defines: world 29 #define DAYOFWEEK 7 30 #define WEEKOFMONTH 4 31 32 // hardcore defines: castle 33 #define CASTLEMAXMONSTER 6 34 35 // hardcore defines: heroes 36 #define HEROESMAXARTIFACT 14 37 #define HEROESMAXSKILL 8 38 #define HEROESMAXCOUNT 71 39 40 // hardcore defines: skill 41 #define MAXPRIMARYSKILL 4 42 #define MAXSECONDARYSKILL 14 43 44 // hardcore defines: army 45 #define ARMYMAXTROOPS 5 46 47 // hardcore defines: interface 48 #define RADARWIDTH 144 49 #define BORDERWIDTH 16 50 51 // ai/hero speed 52 #define DEFAULT_SPEED_DELAY 5 53 #define DEFAULT_BATTLE_SPEED 4 54 55 #endif 56