1 2 #ifndef __HIGHLIGHT_H__ 3 #define __HIGHLIGHT_H__ 4 5 #ifdef __cplusplus 6 extern "C" { 7 #endif 8 9 #define TILESIZE_X (0.5f) 10 #define TILESIZE_Y (0.5f) 11 #define HIGHLIGHT_TYPE_WALKING_DESTINATION 1 12 #define HIGHLIGHT_TYPE_SPELL_TARGET 2 13 #define HIGHLIGHT_TYPE_ATTACK_TARGET 3 14 #define HIGHLIGHT_TYPE_LOCK 4 15 #define HIGHLIGHT_SOFT_FAIL 5 16 17 extern int highlighting_enabled; 18 19 void add_highlight(short x, short y, int type); 20 void display_highlight_markers(); 21 22 #ifdef __cplusplus 23 } // extern "C" 24 #endif 25 26 #endif 27