1 
2 #ifndef __HIGHLIGHT_H__
3 #define __HIGHLIGHT_H__
4 
5 #ifdef __cplusplus
6 extern "C" {
7 #endif
8 
9 #define TILESIZE_X					(0.5f)
10 #define TILESIZE_Y					(0.5f)
11 #define HIGHLIGHT_TYPE_WALKING_DESTINATION 	1
12 #define HIGHLIGHT_TYPE_SPELL_TARGET 	2
13 #define HIGHLIGHT_TYPE_ATTACK_TARGET 	3
14 #define HIGHLIGHT_TYPE_LOCK 			4
15 #define HIGHLIGHT_SOFT_FAIL 			5
16 
17 extern int highlighting_enabled;
18 
19 void add_highlight(short x, short y, int type);
20 void display_highlight_markers();
21 
22 #ifdef __cplusplus
23 } // extern "C"
24 #endif
25 
26 #endif
27