1 /**************************************************************************** 2 ** 3 ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). 4 ** Contact: https://www.qt.io/licensing/ 5 ** 6 ** This file is part of the Qt3D module of the Qt Toolkit. 7 ** 8 ** $QT_BEGIN_LICENSE:LGPL$ 9 ** Commercial License Usage 10 ** Licensees holding valid commercial Qt licenses may use this file in 11 ** accordance with the commercial license agreement provided with the 12 ** Software or, alternatively, in accordance with the terms contained in 13 ** a written agreement between you and The Qt Company. For licensing terms 14 ** and conditions see https://www.qt.io/terms-conditions. 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The licenses are as published by the Free Software 30 ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 31 ** included in the packaging of this file. Please review the following 32 ** information to ensure the GNU General Public License requirements will 33 ** be met: https://www.gnu.org/licenses/gpl-2.0.html and 34 ** https://www.gnu.org/licenses/gpl-3.0.html. 35 ** 36 ** $QT_END_LICENSE$ 37 ** 38 ****************************************************************************/ 39 40 #ifndef QT3DRENDER_RENDER_HANDLE_TYPES_P_H 41 #define QT3DRENDER_RENDER_HANDLE_TYPES_P_H 42 43 // 44 // W A R N I N G 45 // ------------- 46 // 47 // This file is not part of the Qt API. It exists for the convenience 48 // of other Qt classes. This header file may change from version to 49 // version without notice, or even be removed. 50 // 51 // We mean it. 52 // 53 54 #include <Qt3DRender/qt3drender_global.h> 55 #include <Qt3DCore/private/qhandle_p.h> 56 #include <Qt3DCore/private/matrix4x4_p.h> 57 58 QT_BEGIN_NAMESPACE 59 60 namespace Qt3DRender { 61 62 class QTextureImageData; 63 64 namespace Render { 65 66 class RenderTargetOutput; 67 class CameraLens; 68 class FilterKey; 69 class Effect; 70 class Entity; 71 class Shader; 72 class ShaderBuilder; 73 class FrameGraphNode; 74 class Layer; 75 class LevelOfDetail; 76 class Material; 77 class Technique; 78 class Texture; 79 class Transform; 80 class RenderTarget; 81 class RenderPass; 82 class Parameter; 83 class ShaderData; 84 class TextureImage; 85 class Buffer; 86 class Attribute; 87 class Geometry; 88 class GeometryRenderer; 89 class ObjectPicker; 90 class RayCaster; 91 class BoundingVolumeDebug; 92 class Light; 93 class EnvironmentLight; 94 class ComputeCommand; 95 class RenderStateNode; 96 class Armature; 97 class Skeleton; 98 class Joint; 99 class ShaderImage; 100 101 typedef Qt3DCore::QHandle<RenderTargetOutput> HAttachment; 102 typedef Qt3DCore::QHandle<CameraLens> HCamera; 103 typedef Qt3DCore::QHandle<FilterKey> HFilterKey; 104 typedef Qt3DCore::QHandle<Effect> HEffect; 105 typedef Qt3DCore::QHandle<Entity> HEntity; 106 typedef Qt3DCore::QHandle<FrameGraphNode *> HFrameGraphNode; 107 typedef Qt3DCore::QHandle<Layer> HLayer; 108 typedef Qt3DCore::QHandle<LevelOfDetail> HLevelOfDetail; 109 typedef Qt3DCore::QHandle<Material> HMaterial; 110 typedef Qt3DCore::QHandle<Matrix4x4> HMatrix; 111 typedef Qt3DCore::QHandle<Shader> HShader; 112 typedef Qt3DCore::QHandle<ShaderBuilder> HShaderBuilder; 113 typedef Qt3DCore::QHandle<Technique> HTechnique; 114 typedef Qt3DCore::QHandle<Texture> HTexture; 115 typedef Qt3DCore::QHandle<Transform> HTransform; 116 typedef Qt3DCore::QHandle<RenderTarget> HTarget; 117 typedef Qt3DCore::QHandle<RenderPass> HRenderPass; 118 typedef Qt3DCore::QHandle<QTextureImageData> HTextureData; 119 typedef Qt3DCore::QHandle<Parameter> HParameter; 120 typedef Qt3DCore::QHandle<ShaderData> HShaderData; 121 typedef Qt3DCore::QHandle<TextureImage> HTextureImage; 122 typedef Qt3DCore::QHandle<Buffer> HBuffer; 123 typedef Qt3DCore::QHandle<Attribute> HAttribute; 124 typedef Qt3DCore::QHandle<Geometry> HGeometry; 125 typedef Qt3DCore::QHandle<GeometryRenderer> HGeometryRenderer; 126 typedef Qt3DCore::QHandle<ObjectPicker> HObjectPicker; 127 typedef Qt3DCore::QHandle<RayCaster> HRayCaster; 128 typedef Qt3DCore::QHandle<BoundingVolumeDebug> HBoundingVolumeDebug; 129 typedef Qt3DCore::QHandle<Light> HLight; 130 typedef Qt3DCore::QHandle<EnvironmentLight> HEnvironmentLight; 131 typedef Qt3DCore::QHandle<ComputeCommand> HComputeCommand; 132 typedef Qt3DCore::QHandle<RenderStateNode> HRenderState; 133 typedef Qt3DCore::QHandle<Armature> HArmature; 134 typedef Qt3DCore::QHandle<Skeleton> HSkeleton; 135 typedef Qt3DCore::QHandle<Joint> HJoint; 136 typedef Qt3DCore::QHandle<ShaderImage> HShaderImage; 137 138 } // namespace Render 139 140 } // namespace Qt3DRender 141 142 QT_END_NAMESPACE 143 144 #endif // QT3DRENDER_RENDER_HANDLE_TYPES_P_H 145