Searched defs:HandleSocketReceiveFromConnectedPlayer (Results 1 – 2 of 2) sorted by relevance
218 bool ReliabilityLayer::HandleSocketReceiveFromConnectedPlayer( const char *buffer, int length ) in HandleSocketReceiveFromConnectedPlayer() function in ReliabilityLayer
612 bool ReliabilityLayer::HandleSocketReceiveFromConnectedPlayer( in HandleSocketReceiveFromConnectedPlayer() function in ReliabilityLayer