1 /* 2 * This file is part of OpenTTD. 3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. 4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. 6 */ 7 8 /** @file elrail_func.h header file for electrified rail specific functions */ 9 10 #ifndef ELRAIL_FUNC_H 11 #define ELRAIL_FUNC_H 12 13 #include "rail.h" 14 #include "tile_cmd.h" 15 #include "transparency.h" 16 17 /** 18 * Test if a rail type has catenary 19 * @param rt Rail type to test 20 */ HasRailCatenary(RailType rt)21static inline bool HasRailCatenary(RailType rt) 22 { 23 return HasBit(GetRailTypeInfo(rt)->flags, RTF_CATENARY); 24 } 25 26 /** 27 * Test if we should draw rail catenary 28 * @param rt Rail type to test 29 */ HasRailCatenaryDrawn(RailType rt)30static inline bool HasRailCatenaryDrawn(RailType rt) 31 { 32 return HasRailCatenary(rt) && !IsInvisibilitySet(TO_CATENARY) && !_settings_game.vehicle.disable_elrails; 33 } 34 35 void DrawRailCatenary(const TileInfo *ti); 36 void DrawRailCatenaryOnTunnel(const TileInfo *ti); 37 void DrawRailCatenaryOnBridge(const TileInfo *ti); 38 39 void SettingsDisableElrail(int32 new_value); ///< _settings_game.disable_elrail callback 40 41 #endif /* ELRAIL_FUNC_H */ 42