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Searched defs:HashVectorPeriodic (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/
H A Doslnoise.h1222 struct HashVectorPeriodic { struct
1223 OSL_FORCEINLINE OSL_HOSTDEVICE HashVectorPeriodic (float px) { in HashVectorPeriodic() argument
1226 OSL_FORCEINLINE OSL_HOSTDEVICE HashVectorPeriodic (float px, float py) { in HashVectorPeriodic() argument
1230 OSL_FORCEINLINE OSL_HOSTDEVICE HashVectorPeriodic (float px, float py, float pz) { in HashVectorPeriodic() argument
1235 OSL_FORCEINLINE OSL_HOSTDEVICE HashVectorPeriodic (float px, float py, float pz, float pw) { in HashVectorPeriodic() argument
1242 int m_px, m_py, m_pz, m_pw;
1244 OSL_FORCEINLINE OSL_HOSTDEVICE HashScalarPeriodic convertToScalar() const { in convertToScalar()
1253 OSL_FORCEINLINE OSL_HOSTDEVICE Vec3i operator() (int x) const { in operator()
1257 OSL_FORCEINLINE OSL_HOSTDEVICE Vec3i operator() (int x, int y) const { in operator()
1262 OSL_FORCEINLINE OSL_HOSTDEVICE Vec3i operator() (int x, int y, int z) const { in operator()
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/
H A Doslnoise.h1222 struct HashVectorPeriodic { struct
1223 OSL_FORCEINLINE OSL_HOSTDEVICE HashVectorPeriodic (float px) { in HashVectorPeriodic() argument
1226 OSL_FORCEINLINE OSL_HOSTDEVICE HashVectorPeriodic (float px, float py) { in HashVectorPeriodic() function
1230 OSL_FORCEINLINE OSL_HOSTDEVICE HashVectorPeriodic (float px, float py, float pz) { in HashVectorPeriodic() argument
1235 OSL_FORCEINLINE OSL_HOSTDEVICE HashVectorPeriodic (float px, float py, float pz, float pw) { in HashVectorPeriodic() argument
1242 int m_px, m_py, m_pz, m_pw;
1244 OSL_FORCEINLINE OSL_HOSTDEVICE HashScalarPeriodic convertToScalar() const { in convertToScalar()
1253 OSL_FORCEINLINE OSL_HOSTDEVICE Vec3i operator() (int x) const { in operator()
1257 OSL_FORCEINLINE OSL_HOSTDEVICE Vec3i operator() (int x, int y) const { in operator()
1262 OSL_FORCEINLINE OSL_HOSTDEVICE Vec3i operator() (int x, int y, int z) const { in operator()
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