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Searched defs:HitAnim (Results 1 – 3 of 3) sorted by relevance

/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Projectiles/
H A DLaserZap.cs76 public readonly string HitAnim = null; field in OpenRA.Mods.Common.Projectiles.LaserZapInfo
H A DRailgun.cs84 public readonly string HitAnim = null; field in OpenRA.Mods.Common.Projectiles.RailgunInfo
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/
H A Danim_manager.cpp415 HitAnim::HitAnim(MapCoord *loc) { in HitAnim() function in Ultima::Nuvie::HitAnim
423 HitAnim::HitAnim(Actor *actor) { in HitAnim() function in Ultima::Nuvie::HitAnim