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Searched defs:HoldBrake (Results 1 – 10 of 10) sorted by relevance

/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/ViewModels/Trains/
H A DDeviceViewModel.cs33 internal ReactiveProperty<bool> HoldBrake property in TrainEditor2.ViewModels.Trains.DeviceViewModel
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Handles/
H A DCabHandles.cs17 public HoldBrakeHandle HoldBrake; field
/dports/games/openbve/OpenBVE-1.8.2.1/source/ObjectViewer/Trains/
H A DNearestTrainStatus.cs34 internal bool HoldBrake; field in ObjectViewer.Trains.NearestTrainStatus
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/Models/Trains/
H A DDevice.cs74 internal bool HoldBrake property in TrainEditor2.Models.Trains.Device
/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBveApi/Runtime/Train/
H A DHandles.cs99 public bool HoldBrake property in OpenBveApi.Runtime.Handles
/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/Game/
H A DGame.cs89 HoldBrake = -2, enumerator
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor/
H A DTrainDat.cs205 internal bool HoldBrake; field in TrainEditor.TrainDat.Device
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Car/
H A DCarBase.cs64 public CarHoldBrake HoldBrake; field in TrainManager.Car.CarBase
/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBveApi/Interface/Input/
H A DCommands.cs48 HoldBrake, enumerator
/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBveApi/FunctionScripts/
H A DInstructions.cs29 HasAirBrake, HoldBrake, HasHoldBrake, ConstSpeed, HasConstSpeed, enumerator