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Searched defs:ID3D10ShaderReflectionType (Results 1 – 5 of 5) sorted by relevance

/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd3d10shader.h263 typedef interface ID3D10ShaderReflectionType ID3D10ShaderReflectionType; typedef
274 DECLARE_INTERFACE(ID3D10ShaderReflectionType) in DECLARE_INTERFACE() argument
278 STDMETHOD_(ID3D10ShaderReflectionType*, GetMemberTypeByIndex)(THIS_ UINT Index) PURE; in DECLARE_INTERFACE() local
279 STDMETHOD_(ID3D10ShaderReflectionType*, GetMemberTypeByName)(THIS_ LPCSTR Name) PURE; in DECLARE_INTERFACE() local
298 STDMETHOD_(ID3D10ShaderReflectionType*, GetType)(THIS) PURE; in DECLARE_INTERFACE() local
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d10shader.h161 DECLARE_INTERFACE(ID3D10ShaderReflectionType) in DECLARE_INTERFACE() argument
164 STDMETHOD_(struct ID3D10ShaderReflectionType *, GetMemberTypeByIndex)(THIS_ UINT index) PURE; in DECLARE_INTERFACE() local
165 … STDMETHOD_(struct ID3D10ShaderReflectionType *, GetMemberTypeByName)(THIS_ const char *name) PURE; in DECLARE_INTERFACE() local
176 STDMETHOD_(struct ID3D10ShaderReflectionType *, GetType)(THIS) PURE; in DECLARE_INTERFACE() local
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d10shader.h161 DECLARE_INTERFACE(ID3D10ShaderReflectionType) in DECLARE_INTERFACE() argument
164 STDMETHOD_(struct ID3D10ShaderReflectionType *, GetMemberTypeByIndex)(THIS_ UINT index) PURE; in DECLARE_INTERFACE() local
165 … STDMETHOD_(struct ID3D10ShaderReflectionType *, GetMemberTypeByName)(THIS_ const char *name) PURE; in DECLARE_INTERFACE() local
176 STDMETHOD_(struct ID3D10ShaderReflectionType *, GetType)(THIS) PURE; in DECLARE_INTERFACE() local
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Graphics/Direct3D10/
H A Dmod.rs11338 pub struct ID3D10ShaderReflectionType(::windows::runtime::IUnknown); struct
11339 impl ID3D10ShaderReflectionType { implementation
11344 …pub unsafe fn GetMemberTypeByIndex(&self, index: u32) -> ::std::option::Option<ID3D10ShaderReflect… in GetMemberTypeByIndex()
11348 …a, super::super::Foundation::PSTR>>(&self, name: Param0) -> ::std::option::Option<ID3D10ShaderRefl… in GetMemberTypeByName()
11356 unsafe impl ::windows::runtime::Interface for ID3D10ShaderReflectionType { implementation
11370 …a> ::windows::runtime::IntoParam<'a, ::windows::runtime::IUnknown> for ID3D10ShaderReflectionType { implementation
11375 …> ::windows::runtime::IntoParam<'a, ::windows::runtime::IUnknown> for &ID3D10ShaderReflectionType { implementation
11403 pub unsafe fn GetType(&self) -> ::std::option::Option<ID3D10ShaderReflectionType> { in GetType()
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Graphics/Direct3D10/
H A Dmod.rs2559 pub type ID3D10ShaderReflectionType = *mut ::core::ffi::c_void; typedef