/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/d3dcompiler_winxp/Include/ |
H A D | D3D11Shader.h | 162 typedef interface ID3D11ShaderReflectionVariable ID3D11ShaderReflectionVariable; typedef 202 DECLARE_INTERFACE(ID3D11ShaderReflectionVariable) in DECLARE_INTERFACE() argument 223 STDMETHOD_(ID3D11ShaderReflectionVariable*, GetVariableByIndex)(THIS_ __in UINT Index) PURE; in DECLARE_INTERFACE() local 224 STDMETHOD_(ID3D11ShaderReflectionVariable*, GetVariableByName)(THIS_ __in LPCSTR Name) PURE; in DECLARE_INTERFACE() local 261 STDMETHOD_(ID3D11ShaderReflectionVariable*, GetVariableByName)(THIS_ __in LPCSTR Name) PURE; in DECLARE_INTERFACE_() local
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d11shader.h | 166 DECLARE_INTERFACE(ID3D11ShaderReflectionVariable) in DECLARE_INTERFACE() argument 181 STDMETHOD_(struct ID3D11ShaderReflectionVariable *, GetVariableByIndex)(THIS_ UINT index) PURE; in DECLARE_INTERFACE() local 182 …STDMETHOD_(struct ID3D11ShaderReflectionVariable *, GetVariableByName)(THIS_ const char *name) PUR… in DECLARE_INTERFACE() local 209 …STDMETHOD_(struct ID3D11ShaderReflectionVariable *, GetVariableByName)(THIS_ const char *name) PUR… in DECLARE_INTERFACE_() local
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d11shader.h | 166 DECLARE_INTERFACE(ID3D11ShaderReflectionVariable) in DECLARE_INTERFACE() argument 181 STDMETHOD_(struct ID3D11ShaderReflectionVariable *, GetVariableByIndex)(THIS_ UINT index) PURE; in DECLARE_INTERFACE() local 182 …STDMETHOD_(struct ID3D11ShaderReflectionVariable *, GetVariableByName)(THIS_ const char *name) PUR… in DECLARE_INTERFACE() local 209 …STDMETHOD_(struct ID3D11ShaderReflectionVariable *, GetVariableByName)(THIS_ const char *name) PUR… in DECLARE_INTERFACE_() local
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/ |
H A D | d3d11shader.h | 239 typedef interface ID3D11ShaderReflectionVariable ID3D11ShaderReflectionVariable; typedef 290 DECLARE_INTERFACE(ID3D11ShaderReflectionVariable) in DECLARE_INTERFACE() argument 312 STDMETHOD_(ID3D11ShaderReflectionVariable*, GetVariableByIndex)(THIS_ _In_ UINT Index) PURE; in DECLARE_INTERFACE() local 313 STDMETHOD_(ID3D11ShaderReflectionVariable*, GetVariableByName)(THIS_ _In_ LPCSTR Name) PURE; in DECLARE_INTERFACE() local 351 STDMETHOD_(ID3D11ShaderReflectionVariable*, GetVariableByName)(THIS_ _In_ LPCSTR Name) PURE; in DECLARE_INTERFACE_() local 412 STDMETHOD_(ID3D11ShaderReflectionVariable *, GetVariableByName)(THIS_ _In_ LPCSTR Name) PURE; in DECLARE_INTERFACE() local
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d11shader.h | 243 typedef interface ID3D11ShaderReflectionVariable ID3D11ShaderReflectionVariable; typedef 294 DECLARE_INTERFACE(ID3D11ShaderReflectionVariable) in DECLARE_INTERFACE() argument 316 STDMETHOD_(ID3D11ShaderReflectionVariable*, GetVariableByIndex)(THIS_ _In_ UINT Index) PURE; in DECLARE_INTERFACE() local 317 STDMETHOD_(ID3D11ShaderReflectionVariable*, GetVariableByName)(THIS_ _In_ LPCSTR Name) PURE; in DECLARE_INTERFACE() local 355 STDMETHOD_(ID3D11ShaderReflectionVariable*, GetVariableByName)(THIS_ _In_ LPCSTR Name) PURE; in DECLARE_INTERFACE_() local 416 STDMETHOD_(ID3D11ShaderReflectionVariable *, GetVariableByName)(THIS_ _In_ LPCSTR Name) PURE; in DECLARE_INTERFACE() local
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d11shader.h | 243 typedef interface ID3D11ShaderReflectionVariable ID3D11ShaderReflectionVariable; typedef 294 DECLARE_INTERFACE(ID3D11ShaderReflectionVariable) in DECLARE_INTERFACE() argument 316 STDMETHOD_(ID3D11ShaderReflectionVariable*, GetVariableByIndex)(THIS_ _In_ UINT Index) PURE; in DECLARE_INTERFACE() local 317 STDMETHOD_(ID3D11ShaderReflectionVariable*, GetVariableByName)(THIS_ _In_ LPCSTR Name) PURE; in DECLARE_INTERFACE() local 355 STDMETHOD_(ID3D11ShaderReflectionVariable*, GetVariableByName)(THIS_ _In_ LPCSTR Name) PURE; in DECLARE_INTERFACE_() local 416 STDMETHOD_(ID3D11ShaderReflectionVariable *, GetVariableByName)(THIS_ _In_ LPCSTR Name) PURE; in DECLARE_INTERFACE() local
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/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Graphics/Direct3D11/ |
H A D | mod.rs | 19953 … super::super::Foundation::PSTR>>(&self, name: Param0) -> ::std::option::Option<ID3D11ShaderReflec… in GetVariableByName() 21972 … super::super::Foundation::PSTR>>(&self, name: Param0) -> ::std::option::Option<ID3D11ShaderReflec… in GetVariableByName() 22080 …pub unsafe fn GetVariableByIndex(&self, index: u32) -> ::std::option::Option<ID3D11ShaderReflectio… in GetVariableByIndex() 22084 … super::super::Foundation::PSTR>>(&self, name: Param0) -> ::std::option::Option<ID3D11ShaderReflec… in GetVariableByName() 22213 pub struct ID3D11ShaderReflectionVariable(::windows::runtime::IUnknown); struct 22214 impl ID3D11ShaderReflectionVariable { implementation 22230 unsafe impl ::windows::runtime::Interface for ID3D11ShaderReflectionVariable { implementation 22244 …:windows::runtime::IntoParam<'a, ::windows::runtime::IUnknown> for ID3D11ShaderReflectionVariable { implementation 22249 …windows::runtime::IntoParam<'a, ::windows::runtime::IUnknown> for &ID3D11ShaderReflectionVariable { implementation
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/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Graphics/Direct3D11/ |
H A D | mod.rs | 5868 pub type ID3D11ShaderReflectionVariable = *mut ::core::ffi::c_void; typedef
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