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Searched defs:IM_COL32_BLACK_TRANS (Results 1 – 25 of 35) sorted by relevance

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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/imgui/
H A Dimgui.h1052 #define IM_COL32_BLACK_TRANS (0x00000000) // Transparent black macro
/dports/graphics/simpleviewer/andreyu-simple-viewer-gl-d8928067922d/third-party/imgui/imgui/
H A Dimgui.h1055 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/math/curv/curv-0.5/extern/imgui/
H A Dimgui.h1511 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/devel/bullet/bullet3-3.21/examples/ThirdPartyLibs/imgui/
H A Dimgui.h1544 #define IM_COL32_BLACK_TRANS IM_COL32(0, 0, 0, 0) // Transparent black = 0x00000000 macro
/dports/graphics/nanort/nanort-b1feea8/examples/common/imgui/
H A Dimgui.h1520 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/graphics/embree/embree-3.13.2/tutorials/common/imgui/
H A Dimgui.h1406 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/devel/py-bullet3/bullet3-3.21/examples/ThirdPartyLibs/imgui/
H A Dimgui.h1544 #define IM_COL32_BLACK_TRANS IM_COL32(0, 0, 0, 0) // Transparent black = 0x00000000 macro
/dports/misc/box2d/box2d-2.4.1/extern/imgui/
H A Dimgui.h1685 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/imgui/
H A Dimgui.h1695 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/emulators/dolphin-emu/dolphin-3152428/Externals/imgui/
H A Dimgui.h1731 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/lang/clover/mesa-21.3.6/src/imgui/
H A Dimgui.h1695 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/graphics/libosmesa/mesa-21.3.6/src/imgui/
H A Dimgui.h1695 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/graphics/milton/milton-1.9.1/third_party/imgui/
H A Dimgui.h1687 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/imgui/
H A Dimgui.h1695 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/graphics/mesa-libs/mesa-21.3.6/src/imgui/
H A Dimgui.h1695 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/imgui/
H A Dimgui.h1695 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/imgui/
H A Dimgui.h1695 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/imgui/
H A Dimgui.h1530 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/imgui/
H A Dimgui.h1695 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/imgui/
H A Dimgui.h1695 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/graphics/mesa-dri/mesa-21.3.6/src/imgui/
H A Dimgui.h1695 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/imgui/
H A Dimgui.h1695 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/imgui/
H A Dimgui.h1611 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/games/pioneer/pioneer-20210723/contrib/imgui/
H A Dimgui.h1750 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro
/dports/audio/faudio/FAudio-21.01/utils/uicommon/
H A Dimgui.h1825 #define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000 macro

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