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Searched defs:IM_MAX (Results 1 – 22 of 22) sorted by relevance

/dports/games/nlarn/nlarn-NLarn-0.7.6/inc/
H A Ditems.h63 IM_MAX /* ~ item material count */ enumerator
/dports/x11/mlterm/mlterm-3.9.1/tool/mlconfig/
H A Dmc_im.c43 #define IM_MAX 20 macro
/dports/astro/py-astlib/astLib-0.11.7/PyWCSTools/wcssubs-3.9.5/
H A Dimhfile.c110 #define IM_MAX 120 /* Maximum pixel value */ macro
/dports/astro/oskar/OSKAR-2.8.0/extern/cfitsio/
H A Diraffits.c77 #define IM_MAX 120 /* Maximum pixel value */ macro
/dports/astro/cfitsio/cfitsio-3.49/
H A Diraffits.c77 #define IM_MAX 120 /* Maximum pixel value */ macro
/dports/science/healpix/Healpix_3.50/src/healpy/cfitsio/
H A Diraffits.c76 #define IM_MAX 120 /* Maximum pixel value */ macro
/dports/astro/py-astropy/astropy-5.0/cextern/cfitsio/lib/
H A Diraffits.c77 #define IM_MAX 120 /* Maximum pixel value */ macro
/dports/devel/bullet/bullet3-3.21/examples/ThirdPartyLibs/imgui/
H A Dimgui_demo.cpp66 #define IM_MAX(_A, _B) (((_A) >= (_B)) ? (_A) : (_B)) macro
/dports/devel/py-bullet3/bullet3-3.21/examples/ThirdPartyLibs/imgui/
H A Dimgui_demo.cpp66 #define IM_MAX(_A, _B) (((_A) >= (_B)) ? (_A) : (_B)) macro
/dports/graphics/vips/vips-8.12.0/libvips/include/vips/
H A Dvips7compat.h158 #define IM_MAX VIPS_MAX macro
/dports/math/curv/curv-0.5/extern/imgui/
H A Dimgui_demo.cpp88 #define IM_MAX(_A,_B) (((_A) >= (_B)) ? (_A) : (_B)) macro
/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/imgui/
H A Dimgui_demo.cpp88 #define IM_MAX(_A,_B) (((_A) >= (_B)) ? (_A) : (_B)) macro
/dports/misc/box2d/box2d-2.4.1/extern/imgui/
H A Dimgui_demo.cpp93 #define IM_MAX(_A,_B) (((_A) >= (_B)) ? (_A) : (_B)) macro
/dports/graphics/milton/milton-1.9.1/third_party/imgui/
H A Dimgui_demo.cpp97 #define IM_MAX(_A,_B) (((_A) >= (_B)) ? (_A) : (_B)) macro
/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/third_party/ImGui/
H A Dimgui_demo.cpp133 #define IM_MAX(A, B) (((A) >= (B)) ? (A) : (B)) macro
/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dgame.h217 …_METER = 0, IM_TYPE, IM_TIME, IM_REGEN, IM_COUNT, IM_COLLECT, IM_SLIP, IM_SLIDE, IM_JUMP, IM_MAX }; enumerator
/dports/editors/imhex/ImHex-1.7.0/external/ImGui/source/
H A Dimgui_demo.cpp143 #define IM_MAX(A, B) (((A) >= (B)) ? (A) : (B)) macro
/dports/games/bloodfrontier/bloodfrontier/src/game/
H A Dgame.h584 enum { IM_METER = 0, IM_TYPE, IM_TIME, IM_COUNT, IM_MAX }; enumerator
/dports/games/SpaceCadetPinball/SpaceCadetPinball-Release_2.0/SpaceCadetPinball/
H A Dimgui_demo.cpp154 #define IM_MAX(A, B) (((A) >= (B)) ? (A) : (B)) macro
/dports/graphics/ospray-studio/ospray_studio-0.9.1/external/imgui/
H A Dimgui_demo.cpp155 #define IM_MAX(A, B) (((A) >= (B)) ? (A) : (B)) macro
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/
H A Dimgui_demo.cpp155 #define IM_MAX(A, B) (((A) >= (B)) ? (A) : (B)) macro
/dports/games/redeclipse/base-2.0.0/src/game/
H A Dgame.h247 enum { IM_METER = 0, IM_TYPE, IM_REGEN, IM_COUNT, IM_COLLECT, IM_SLIP, IM_MAX }; enumerator