1 /* vi: set sw=4 ts=4: */
2 /*
3  * $RANDOM support.
4  *
5  * Copyright (C) 2009 Denys Vlasenko
6  *
7  * Licensed under GPLv2, see file LICENSE in this source tree.
8  */
9 #ifndef SHELL_RANDOM_H
10 #define SHELL_RANDOM_H 1
11 
12 PUSH_AND_SET_FUNCTION_VISIBILITY_TO_HIDDEN
13 
14 typedef struct random_t {
15 	/* State of random number generators: */
16 
17 	/* Galois LFSR (fast but weak) */
18 	int32_t galois_LFSR; /* must be signed! */
19 
20 	/* LCG (fast but weak) */
21 	uint32_t LCG;
22 
23 	/* 64-bit xorshift (fast, moderate strength) */
24 	uint32_t xs64_x;
25 	uint32_t xs64_y;
26 } random_t;
27 
28 #define UNINITED_RANDOM_T(rnd) \
29 	((rnd)->galois_LFSR == 0)
30 
31 #define INIT_RANDOM_T(rnd, nonzero, v) \
32 	((rnd)->galois_LFSR = (rnd)->xs64_x = (nonzero), (rnd)->LCG = (rnd)->xs64_y = (v))
33 
34 #define CLEAR_RANDOM_T(rnd) \
35 	((rnd)->galois_LFSR = 0)
36 
37 uint32_t next_random(random_t *rnd) FAST_FUNC;
38 
39 POP_SAVED_FUNCTION_VISIBILITY
40 
41 #endif
42