1 #ifndef __STRATEGIC_H 2 #define __STRATEGIC_H 3 // header for strategic structure 4 5 #include "JA2Types.h" 6 7 8 enum InsertionCode 9 { 10 INSERTION_CODE_NORTH, 11 INSERTION_CODE_SOUTH, 12 INSERTION_CODE_EAST, 13 INSERTION_CODE_WEST, 14 INSERTION_CODE_GRIDNO, 15 INSERTION_CODE_ARRIVING_GAME, 16 INSERTION_CODE_CHOPPER, 17 INSERTION_CODE_PRIMARY_EDGEINDEX, 18 INSERTION_CODE_SECONDARY_EDGEINDEX, 19 INSERTION_CODE_CENTER, 20 }; 21 22 23 void HandleStrategicDeath(SOLDIERTYPE&); 24 25 #endif 26