/dports/print/scribus-devel/scribus-1.5.7/scribus/third_party/lib2geom/ |
H A D | point-l.h | 15 IPoint() { } in IPoint() function 17 IPoint(ICoord x, ICoord y) { in IPoint() function 22 IPoint(NRPointL const &p) { in IPoint() function 27 IPoint(IPoint const &p) { in IPoint() function
|
/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/source/core/shape/ |
H A D | ovus.cpp | 97 Vector3d IPoint; in Intersect_Ovus_Spheres() local 267 Vector3d Real_Normal, Real_Pt, INormal, IPoint; in All_Intersections() local 432 bool Ovus::Inside(const Vector3d& IPoint, TraceThreadData *Thread) const in Inside() argument 906 void Ovus::CalcUV(const Vector3d& IPoint, Vector2d& Result) const in CalcUV() argument
|
H A D | torus.cpp | 128 Vector3d IPoint; in All_Intersections() local 157 Vector3d IPoint; in All_Intersections() local 355 bool Torus::Inside(const Vector3d& IPoint, TraceThreadData *Thread) const in Inside() argument 378 bool SpindleTorus::Inside(const Vector3d& IPoint, TraceThreadData *Thread) const in Inside() argument 1109 void Torus::CalcUV(const Vector3d& IPoint, Vector2d& Result) const in CalcUV() argument
|
H A D | sphere.cpp | 94 Vector3d IPoint; in All_Intersections() local 140 Vector3d IPoint; in All_Intersections() local 265 bool Sphere::Inside(const Vector3d& IPoint, TraceThreadData *Thread) const in Inside() argument
|
H A D | disc.cpp | 84 Vector3d IPoint; in All_Intersections() local 197 bool Disc::Inside(const Vector3d& IPoint, TraceThreadData *Thread) const in Inside() argument
|
H A D | cone.cpp | 99 Vector3d IPoint; in All_Intersections() local 326 bool Cone::Inside(const Vector3d& IPoint, TraceThreadData *Thread) const in Inside() argument 990 void Cone::CalcUV(const Vector3d& IPoint, Vector2d& Result) const in CalcUV() argument
|
H A D | polynomial.cpp | 206 Vector3d IPoint; in All_Intersections() local 581 DBL Poly::inside(const Vector3d& IPoint, int Order, const DBL *Coeffs) in inside() 940 void Poly::normal0(Vector3d& Result, int Order, const DBL *Coeffs, const Vector3d& IPoint) in normal0() 1026 void Poly::normal1(Vector3d& Result, int Order, const DBL *Coeffs, const Vector3d& IPoint) in normal1() 1122 bool Poly::Inside(const Vector3d& IPoint, TraceThreadData *Thread) const in Inside() argument
|
H A D | plane.cpp | 86 Vector3d IPoint; in All_Intersections() local 204 bool Plane::Inside(const Vector3d& IPoint, TraceThreadData *Thread) const in Inside() argument
|
/dports/graphics/povray37/povray-3.7.0.10/source/backend/shape/ |
H A D | ovus.cpp | 100 VECTOR IPoint; in Intersect_Ovus_Spheres() local 265 VECTOR Real_Normal, Real_Pt, INormal, IPoint; in All_Intersections() local 432 bool Ovus::Inside(const VECTOR IPoint, TraceThreadData *Thread) const in Inside() argument 926 void Ovus::CalcUV(const VECTOR IPoint, UV_VECT Result) const in CalcUV() argument
|
H A D | spheres.cpp | 90 VECTOR IPoint; in All_Intersections() local 137 VECTOR IPoint; in All_Intersections() local 262 bool Sphere::Inside(const VECTOR IPoint, TraceThreadData *Thread) const in Inside() argument
|
H A D | poly.cpp | 206 VECTOR IPoint; in All_Intersections() local 582 DBL Poly::inside(const VECTOR IPoint, int Order, const DBL *Coeffs) in inside() 941 void Poly::normal0(VECTOR Result, int Order, const DBL *Coeffs, const VECTOR IPoint) in normal0() 1027 void Poly::normal1(VECTOR Result, int Order, const DBL *Coeffs, const VECTOR IPoint) in normal1() 1123 bool Poly::Inside(const VECTOR IPoint, TraceThreadData *Thread) const in Inside() argument
|
H A D | discs.cpp | 83 VECTOR IPoint; in All_Intersections() local 196 bool Disc::Inside(const VECTOR IPoint, TraceThreadData *Thread) const in Inside() argument
|
H A D | planes.cpp | 85 VECTOR IPoint; in All_Intersections() local 203 bool Plane::Inside(const VECTOR IPoint, TraceThreadData *Thread) const in Inside() argument
|
H A D | torus.cpp | 115 VECTOR IPoint; in All_Intersections() local 301 bool Torus::Inside(const VECTOR IPoint, TraceThreadData *Thread) const in Inside() argument 973 void Torus::CalcUV(const VECTOR IPoint, UV_VECT Result) const in CalcUV() argument
|
/dports/graphics/megapov/megapov-1.2.1/source/ |
H A D | spheres.cpp | 131 VECTOR IPoint; in All_Sphere_Intersections() local 198 VECTOR IPoint; in All_Ellipsoid_Intersections() local 343 static int Inside_Sphere(VECTOR IPoint, OBJECT *Object) in Inside_Sphere() 390 static int Inside_Ellipsoid(VECTOR IPoint, OBJECT *Object) in Inside_Ellipsoid()
|
H A D | csg.cpp | 442 static int Inside_CSG_Union (VECTOR IPoint, OBJECT *Object) in Inside_CSG_Union() 487 static int Inside_CSG_Intersection (VECTOR IPoint, OBJECT *Object) in Inside_CSG_Intersection() 1160 static void Find_CSG_Textures(CSG *Csg, VECTOR IPoint, int *Number, TEXTURE **Textures) in Find_CSG_Textures() 1222 void Determine_CSG_Textures(CSG *Csg, VECTOR IPoint, int *Count, TEXTURE **Textures, DBL *Weights) in Determine_CSG_Textures()
|
H A D | lighting.cpp | 519 VECTOR IPoint; in Determine_Apparent_Colour() local 1532 …RAY *Light_Source_Ray, RAY *Eye_Ray, VECTOR IPoint, COLOUR Light_Colour, int u1, int v1, int u2… in block_area_light() 2159 static void do_irid(FINISH *Finish, RAY *Light_Source_Ray, VECTOR Layer_Normal, VECTOR IPoint, COL… in do_irid() 2871 static void Reflect(VECTOR IPoint, RAY *Ray, VECTOR Normal, VECTOR Raw_Normal, COLOUR Colour, DBL W… in Reflect() 3105 VECTOR IPoint, in Refract_Guts() 3150 static int BacktraceRefract(INTERIOR *Interior, VECTOR IPoint, RAY *Ray, VECTOR Normal, VECTOR Raw_… in BacktraceRefract() 3329 static int Refract(INTERIOR *Interior, VECTOR IPoint, RAY *Ray, VECTOR Normal, VECTOR Raw_Normal, C… in Refract() 3716 static void do_texture_map(COLOUR Result_Colour, TEXTURE *Texture, VECTOR IPoint, VECTOR Raw_Norma… in do_texture_map() 5304 VECTOR IPoint; in filter_shadow_ray() local 5670 static void average_textures (COLOUR Result_Colour, TEXTURE *Texture, VECTOR IPoint, VECTOR Raw_No… in average_textures() [all …]
|
H A D | poly.cpp | 180 VECTOR IPoint; in All_Poly_Intersections() local 556 static DBL inside(VECTOR IPoint, int Order, DBL *Coeffs) in inside() 915 static void normal0(VECTOR Result, int Order, DBL *Coeffs, VECTOR IPoint) in normal0() 1001 static void normal1(VECTOR Result, int Order, DBL *Coeffs, VECTOR IPoint) in normal1() 1097 static int Inside_Poly (VECTOR IPoint, OBJECT *Object) in Inside_Poly()
|
H A D | planes.cpp | 111 VECTOR IPoint; in All_Plane_Intersections() local 231 static int Inside_Plane (VECTOR IPoint, OBJECT *Object) in Inside_Plane()
|
H A D | discs.cpp | 118 VECTOR IPoint; in All_Disc_Intersections() local 235 static int Inside_Disc (VECTOR IPoint, OBJECT *Object) in Inside_Disc()
|
/dports/graphics/povray36/povray-3.6.1/source/ |
H A D | spheres.cpp | 126 VECTOR IPoint; in All_Sphere_Intersections() local 193 VECTOR IPoint; in All_Ellipsoid_Intersections() local 338 static int Inside_Sphere(VECTOR IPoint, OBJECT *Object) in Inside_Sphere() 385 static int Inside_Ellipsoid(VECTOR IPoint, OBJECT *Object) in Inside_Ellipsoid()
|
H A D | csg.cpp | 437 static int Inside_CSG_Union (VECTOR IPoint, OBJECT *Object) in Inside_CSG_Union() 482 static int Inside_CSG_Intersection (VECTOR IPoint, OBJECT *Object) in Inside_CSG_Intersection() 1155 static void Find_CSG_Textures(CSG *Csg, VECTOR IPoint, int *Number, TEXTURE **Textures) in Find_CSG_Textures() 1213 void Determine_CSG_Textures(CSG *Csg, VECTOR IPoint, int *Count, TEXTURE **Textures, DBL *Weights) in Determine_CSG_Textures()
|
H A D | lighting.cpp | 498 VECTOR IPoint; in Determine_Apparent_Colour() local 1381 …RAY *Light_Source_Ray, RAY *Eye_Ray, VECTOR IPoint, COLOUR Light_Colour, int u1, int v1, int u2… in block_area_light() 2001 static void do_irid(FINISH *Finish, RAY *Light_Source_Ray, VECTOR Layer_Normal, VECTOR IPoint, COL… in do_irid() 2709 static void Reflect(VECTOR IPoint, RAY *Ray, VECTOR Normal, VECTOR Raw_Normal, COLOUR Colour, DBL W… in Reflect() 2939 VECTOR IPoint, in Refract_Guts() 2980 static int BacktraceRefract(INTERIOR *Interior, VECTOR IPoint, RAY *Ray, VECTOR Normal, VECTOR Raw_… in BacktraceRefract() 3151 static int Refract(INTERIOR *Interior, VECTOR IPoint, RAY *Ray, VECTOR Normal, VECTOR Raw_Normal, C… in Refract() 3534 static void do_texture_map(COLOUR Result_Colour, TEXTURE *Texture, VECTOR IPoint, VECTOR Raw_Norma… in do_texture_map() 5110 VECTOR IPoint; in filter_shadow_ray() local 5433 static void average_textures (COLOUR Result_Colour, TEXTURE *Texture, VECTOR IPoint, VECTOR Raw_No… in average_textures() [all …]
|
H A D | poly.cpp | 175 VECTOR IPoint; in All_Poly_Intersections() local 551 static DBL inside(VECTOR IPoint, int Order, DBL *Coeffs) in inside() 910 static void normal0(VECTOR Result, int Order, DBL *Coeffs, VECTOR IPoint) in normal0() 996 static void normal1(VECTOR Result, int Order, DBL *Coeffs, VECTOR IPoint) in normal1() 1092 static int Inside_Poly (VECTOR IPoint, OBJECT *Object) in Inside_Poly()
|
H A D | planes.cpp | 106 VECTOR IPoint; in All_Plane_Intersections() local 226 static int Inside_Plane (VECTOR IPoint, OBJECT *Object) in Inside_Plane()
|