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Searched defs:ISPLAYER (Results 1 – 2 of 2) sorted by relevance

/dports/games/xsokoban/xsokoban/
H A Dplay.c40 #define ISPLAYER(x,y) ((map[x][y] == player) || (map[x][y] == playerstore)) macro
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_actor.c6310 int ISPLAYER = 0; in CheckOtherActors() local
6542 boolean WALLSTOP,ISPLAYER=false; in CheckRegularWalls() local
6870 int ISPLAYER = (ob->obclass == playerobj); in CheckMaskedWalls() local