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Searched defs:IS_GL_FUNCTION_AVAILABLE (Results 1 – 1 of 1) sorted by relevance

/dports/games/spring/spring_98.0/rts/Rendering/GL/
H A DmyGL.h28 #define IS_GL_FUNCTION_AVAILABLE(functionName) true macro
31 #define IS_GL_FUNCTION_AVAILABLE(functionName) (functionName != NULL) macro