/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/dummy/ |
H A D | i_sound.c | 20 void I_UpdateSound(void){}; in I_UpdateSound() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/ |
H A D | i_sound.c | 269 void I_UpdateSound(void) in I_UpdateSound() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/ |
H A D | i_sound.c | 304 void I_UpdateSound(void) in I_UpdateSound() function
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/djgppdos/ |
H A D | I_sound.c | 249 void I_UpdateSound( void ) in I_UpdateSound() function
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/dports/games/heretic/glheretic-1.2/gsisound/ |
H A D | i_sound.c | 447 void I_UpdateSound( void ) in I_UpdateSound() function
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/dports/games/heretic/glheretic-1.2/soundclient/ |
H A D | i_sound.c | 224 void I_UpdateSound( void ) in I_UpdateSound() function
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/macos/ |
H A D | i_sound.c | 316 void I_UpdateSound (void) in I_UpdateSound() function
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/os2/ |
H A D | I_sound.c | 485 void I_UpdateSound( void ) in I_UpdateSound() function
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/dports/games/prboom/prboom-2.5.0/src/SDL/ |
H A D | i_sound.c | 378 static void I_UpdateSound(void *unused, Uint8 *stream, int len) in I_UpdateSound() function
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/sdl/ |
H A D | i_sound.c | 531 void I_UpdateSound(void) in I_UpdateSound() function
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/win32/ |
H A D | win_snd.c | 111 void I_UpdateSound(void) in I_UpdateSound() function
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/dports/games/libretro-prboom/libretro-prboom-cc80175/libretro/ |
H A D | libretro_sound.c | 383 void I_UpdateSound(void) in I_UpdateSound() function
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/sdl/ |
H A D | mixer_sound.c | 331 void I_UpdateSound(void) in I_UpdateSound() function
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H A D | sdl_sound.c | 1167 void I_UpdateSound(void) in I_UpdateSound() function
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/SDL/ |
H A D | i_sound.c | 438 static void I_UpdateSound(void *unused, Uint8 *stream, int len) in I_UpdateSound() function
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/win32/ |
H A D | win_snd.c | 2295 void I_UpdateSound(void) in I_UpdateSound() function
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