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Searched defs:IsAwake (Results 1 – 21 of 21) sorted by relevance

/dports/comms/openzwave/open-zwave-f339aa6/cpp/src/command_classes/
H A DWakeUp.h55 bool IsAwake()const{ return m_awake; } in IsAwake() function
/dports/comms/openzwave-devel/open-zwave-14f2ba74/cpp/src/command_classes/
H A DWakeUp.h78 bool IsAwake() const in IsAwake() function
/dports/www/domoticz/domoticz-2020.2/hardware/eVehicles/
H A DeVehicle.cpp392 bool CeVehicle::IsAwake() in IsAwake() function in CeVehicle
H A DTeslaApi.cpp209 bool CTeslaApi::IsAwake() in IsAwake() function in CTeslaApi
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Actor/Components/
H A DPhysicsComponent.h103 bool IsAwake() { return m_pPhysics->VIsAwake(m_pOwner->GetGUID()); } in IsAwake() function
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Urho2D/
H A DRigidBody2D.cpp533 bool RigidBody2D::IsAwake() const in IsAwake() function in Urho3D::RigidBody2D
/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/
H A Db2Body.h647 inline bool b2Body::IsAwake() const in IsAwake() function
/dports/games/kolf/kolf-21.12.3/external/Box2D/Dynamics/
H A Db2Body.h622 inline bool b2Body::IsAwake() const in IsAwake() function
/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/
H A Db2Body.h648 inline bool b2Body::IsAwake() const in IsAwake() function
/dports/devel/upp/upp/uppsrc/plugin/box2d/
H A Db2Body.h620 inline bool b2Body::IsAwake() const in IsAwake() function
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Dynamics/
H A Db2Body.h650 inline bool b2Body::IsAwake() const in IsAwake() function
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/Box2D/Dynamics/
H A Db2Body.h658 inline bool b2Body::IsAwake() const in IsAwake() function
/dports/misc/box2d/box2d-2.4.1/include/box2d/
H A Db2_body.h661 inline bool b2Body::IsAwake() const in IsAwake() function
/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/
H A Db2Body.h654 inline bool b2Body::IsAwake() const in IsAwake() function
/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/
H A Db2Body.h654 inline bool b2Body::IsAwake() const in IsAwake() function
/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Dynamics/
H A Db2Body.h654 inline bool b2Body::IsAwake() const in IsAwake() function
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/
H A Db2Body.h658 inline bool b2Body::IsAwake() const in IsAwake() function
/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/
H A Db2Body.h654 inline bool b2Body::IsAwake() const in IsAwake() function
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D_Install/include/Box2D/Dynamics/
H A Db2Body.h658 inline bool b2Body::IsAwake() const in IsAwake() function
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Dynamics/
H A Db2Body.h658 inline bool b2Body::IsAwake() const in IsAwake() function
/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/Box2D/Dynamics/
H A Db2Body.h654 inline bool b2Body::IsAwake() const in IsAwake() function