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Searched defs:IsUnitActivated (Results 1 – 4 of 4) sorted by relevance

/dports/games/spring/spring_98.0/AI/Wrappers/LegacyCpp/
H A DAIAICheats.cpp186 bool springLegacyAI::CAIAICheats::IsUnitActivated(int unitId) { in IsUnitActivated() function in springLegacyAI::CAIAICheats
H A DAIAICallback.cpp419 bool springLegacyAI::CAIAICallback::IsUnitActivated(int unitId) { in IsUnitActivated() function in springLegacyAI::CAIAICallback
/dports/games/spring/spring_98.0/rts/ExternalAI/
H A DAICheats.cpp309 bool CAICheats::IsUnitActivated(int unitId) const in IsUnitActivated() function in CAICheats
H A DAICallback.cpp1222 bool CAICallback::IsUnitActivated(int unitId) in IsUnitActivated() function in CAICallback