1 /* Pongix - clone of the "Pong" video game with net support 2 * Copyright (C) 2005 - Hugo Ruscitti (see AUTHORS file) 3 * 4 * This program is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU General Public License as published by 6 * the Free Software Foundation; either version 2 of the License, or 7 * (at your option) any later version. 8 * 9 * This program is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 * GNU General Public License for more details. 13 * 14 * You should have received a copy of the GNU General Public License 15 * along with this program; if not, write to the Free Software 16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 17 */ 18 19 #ifndef _mundo_h 20 #define _mundo_h 21 22 #include "util.h" 23 #include "dirty.h" 24 #include "fuente.h" 25 #include "creditos.h" 26 27 #include "cliente.h" 28 #include "servidor.h" 29 30 enum estados {MENU, JUEGO, CREDITOS, SERVIDOR, CLIENTE, JUEGORED_CLIENTE, \ 31 JUEGORED_SERVIDOR}; 32 33 enum tipo_juego {NORED, JUEGO_CLIENTE, JUEGO_SERVIDOR}; 34 35 typedef struct mundo 36 { 37 SDL_Surface * screen; 38 SDL_Surface * fondo; 39 enum estados estado; 40 int salir; 41 Dirty * dirty; 42 43 struct fuente * fuente; 44 struct menu * menu; 45 struct juego * juego; 46 47 Cliente * cliente; 48 Servidor * servidor; 49 Creditos * creditos; 50 51 } Mundo; 52 53 54 Mundo * mundo_iniciar (void); 55 int mundo_cargar_modulos (Mundo * data); 56 void mundo_actualizar (Mundo * data); 57 void mundo_imprimir (Mundo * data); 58 void mundo_terminar (Mundo * data); 59 void mundo_pantalla_completa (Mundo * data); 60 void mundo_cambiar_estado (Mundo * data, enum estados nuevo_estado); 61 void mundo_salir (Mundo * data); 62 63 #endif 64