1 /* 2 * OpenBOR - http://www.chronocrash.com 3 * ----------------------------------------------------------------------- 4 * All rights reserved, see LICENSE in OpenBOR root for details. 5 * 6 * Copyright (c) 2004 - 2014 OpenBOR Team 7 */ 8 9 #ifndef SPRITEQ_H 10 #define SPRITEQ_H 11 12 13 #define SFX_NONE 0 14 #define SFX_REMAP 1 15 #define SFX_BLEND 2 16 #define SFX_SPECIAL 3 17 18 // Max layer values, used at debug performance menu 19 #define LAYER_Z_LIMIT_MAX 1410065407 20 #define LAYER_Z_LIMIT_BOX_MAX 0x540BE3FF 21 22 23 24 extern int pixelformat; 25 // Sprite queueing and sorting 26 void spriteq_add_sprite(int x, int y, int z, int id, s_drawmethod *pdrawmethod, int sortid); 27 void spriteq_add_frame(int x, int y, int z, s_sprite *frame, s_drawmethod *pdrawmethod, int sortid); 28 void spriteq_add_dot(int sx, int sy, int z, int colour, s_drawmethod *pdrawmethod); 29 void spriteq_add_line(int sx, int sy, int ex, int ey, int z, int colour, s_drawmethod *pdrawmethod); 30 void spriteq_add_box(int x, int y, int width, int height, int z, int colour, s_drawmethod *pdrawmethod); 31 void spriteq_add_screen(int x, int y, int z, s_screen *ps, s_drawmethod *pdrawmethod, int sortid); 32 void spriteq_draw(s_screen *screen, int newonly, int minz, int maxz, int dx, int dy); 33 34 // Quantity readouts. 35 int spriteq_get_sprite_count(); 36 int spriteq_get_sprite_max(); 37 38 void spriteq_lock(); 39 void spriteq_unlock(); 40 int spriteq_islocked(); 41 42 void spriteq_clear(void); 43 44 45 #endif 46