/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/emscripten/ |
H A D | SDL_emscriptenopengles.c | 31 #define LOAD_FUNC(NAME) _this->egl_data->NAME = NAME; macro
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/emscripten/ |
H A D | SDL_emscriptenopengles.c | 31 #define LOAD_FUNC(NAME) _this->egl_data->NAME = NAME; macro
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/emscripten/ |
H A D | SDL_emscriptenopengles.c | 31 #define LOAD_FUNC(NAME) _this->egl_data->NAME = NAME; macro
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/emscripten/ |
H A D | SDL_emscriptenopengles.c | 31 #define LOAD_FUNC(NAME) _this->egl_data->NAME = NAME; macro
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/dports/multimedia/webcamoid/webcamoid-8.8.0/libAvKys/Plugins/AudioDevice/src/jack/src/ |
H A D | jackserver.h | 34 #define LOAD_FUNC(library, func) \ macro
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/dports/x11/controllermap/SDL2-2.0.18/src/video/emscripten/ |
H A D | SDL_emscriptenopengles.c | 32 #define LOAD_FUNC(NAME) _this->egl_data->NAME = NAME; macro
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/dports/devel/sdl20/SDL2-2.0.18/src/video/emscripten/ |
H A D | SDL_emscriptenopengles.c | 32 #define LOAD_FUNC(NAME) _this->egl_data->NAME = NAME; macro
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/opengl/ |
H A D | context.cpp | 86 #define LOAD_FUNC(name, loadName) { \ in initializeGLContext() macro
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/dports/games/vvvvvv/VVVVVV-cb3640e5/desktop_version/src/ |
H A D | SteamNetwork.c | 113 #define LOAD_FUNC(name) \ in NETWORK_init() macro
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/opengl/ |
H A D | context.cpp | 91 #define LOAD_FUNC(name, loadName) { \ in initializeGLContext() macro
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/dports/x11/kitty/kitty-0.23.1/kitty/ |
H A D | desktop.c | 13 #define LOAD_FUNC(handle, name) {\ macro
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/ |
H A D | SDL_egl.c | 85 #define LOAD_FUNC(NAME) \ macro 88 #define LOAD_FUNC(NAME) \ macro
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/dports/x11/controllermap/SDL2-2.0.18/src/video/vivante/ |
H A D | SDL_vivantevideo.c | 195 #define LOAD_FUNC(NAME) \ in VIVANTE_VideoInit() macro
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/dports/devel/sdl20/SDL2-2.0.18/src/video/vivante/ |
H A D | SDL_vivantevideo.c | 195 #define LOAD_FUNC(NAME) \ in VIVANTE_VideoInit() macro
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/vivante/ |
H A D | SDL_vivantevideo.c | 188 #define LOAD_FUNC(NAME) \ in VIVANTE_VideoInit() macro
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/vivante/ |
H A D | SDL_vivantevideo.c | 188 #define LOAD_FUNC(NAME) \ in VIVANTE_VideoInit() macro
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/vivante/ |
H A D | SDL_vivantevideo.c | 188 #define LOAD_FUNC(NAME) \ in VIVANTE_VideoInit() macro
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/vivante/ |
H A D | SDL_vivantevideo.c | 194 #define LOAD_FUNC(NAME) \ in VIVANTE_VideoInit() macro
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/dports/games/adonthell/adonthell-0.3.8/src/tools/dlgedit/ |
H A D | dlg_types.h | 119 LOAD_FUNC = 13, enumerator
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/dports/devel/sdl20/SDL2-2.0.18/src/video/ |
H A D | SDL_egl.c | 114 #define LOAD_FUNC(NAME) \ macro 117 #define LOAD_FUNC(NAME) \ macro
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/dports/x11/controllermap/SDL2-2.0.18/src/video/ |
H A D | SDL_egl.c | 114 #define LOAD_FUNC(NAME) \ macro 117 #define LOAD_FUNC(NAME) \ macro
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/slic3r/GUI/ |
H A D | Mouse3DHandlerMac.mm | 91 #define LOAD_FUNC(name) name = (name##_ptr)load_func(module, #name) macro
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/ |
H A D | SDL_egl.c | 67 #define LOAD_FUNC(NAME) \ macro
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/dports/graphics/blender/blender-2.91.0/intern/ghost/intern/ |
H A D | GHOST_NDOFManagerCocoa.mm | 114 #define LOAD_FUNC(name) name = (name##_ptr)load_func(module, #name) macro
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/ |
H A D | SDL_egl.c | 71 #define LOAD_FUNC(NAME) \ macro
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