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Searched defs:LoAdd (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-snes9x/snes9x-73aa348/
H A Ddsp3.cpp937 const uint16 LoAdd[] = in DSP3_OP1E_D1() local
/dports/emulators/snes9x-gtk/snes9x-1.54.1/
H A Ddsp3.cpp1112 const uint16 LoAdd[] = in DSP3_OP1E_D1() local
/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/chip/dsp3/
H A Ddsp3emu.c971 const unsigned short LoAdd[] = { in DSP3_OP1E_D1() local
/dports/emulators/mednafen/mednafen/src/snes/src/chip/dsp3/
H A Ddsp3emu.c971 const unsigned short LoAdd[] = { in DSP3_OP1E_D1() local
/dports/devel/intel-graphics-compiler/intel-graphics-compiler-igc-1.0.9636/IGC/VectorCompiler/lib/GenXCodeGen/
H A DGenXEmulate.cpp1056 auto LoAdd = in visitGenxAddSat() local
1066 auto LoAdd = in visitGenxAddSat() local
1085 auto LoAdd = buildAddc(M, Builder, *Src0.Lo, *Src1.Lo, "int_emu.ssadd.lo"); in visitGenxAddSat() local
/dports/games/libretro-snes9x2010/snes9x2010-714b1c8/src/
H A Ddsp.c3102 const uint16 LoAdd[] = in DSP3_OP1E_D1() local