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Searched defs:LoadMusic (Results 1 – 15 of 15) sorted by relevance

/dports/games/uqm/uqm-0.8.0/src/uqm/
H A Dnameref.h30 #define LoadMusic LoadMusicInstance macro
/dports/games/ri-li/Ri-li-2.0.1/src/
H A Daudio.cc114 void Audio::LoadMusic(int Num) in LoadMusic() function in Audio
/dports/games/stratagus/stratagus-3.2.0/src/sound/
H A Dsound_server.cpp196 static Mix_Music *LoadMusic(const char *name) in LoadMusic() function
239 Mix_Music *LoadMusic(const std::string &name) in LoadMusic() function
/dports/games/scummvm/scummvm-2.5.1/engines/icb/sound/
H A Dmusic_manager.cpp87 bool8 MusicManager::LoadMusic(const char *clusterName, uint32 byteOffsetToWav, int32 vol) { in LoadMusic() function in ICB::MusicManager
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/
H A Dmusic.c52 static void LoadMusic(CArray *tracks, const char *path) in LoadMusic() function
H A Dmap_wolf.c404 static Mix_Chunk *LoadMusic(const CWolfMap *map, const int i) in LoadMusic() function
/dports/games/openmortal/openmortal-0.7/src/
H A DAudio.cpp234 void MszAudio::LoadMusic( const char* a_pcFilename, const char* a_pcMusicName ) in LoadMusic() function in MszAudio
/dports/games/tuxtype/tuxtype-1.8.3/src/
H A Dloaders.c523 Mix_Music* LoadMusic(const char* datafile ) in LoadMusic() function
/dports/games/allacrost/allacrost-1.0.2/src/engine/audio/
H A Daudio.cpp370 bool AudioEngine::LoadMusic(const std::string& filename) { in LoadMusic() function in hoa_audio::AudioEngine
/dports/games/galaxyhack/galaxyhack/src/
H A DJSDL.cpp299 void JamesSDL::LoadMusic(const string& filename) { in LoadMusic() function in JamesSDL
/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/audio/
H A Daudio.cpp378 bool AudioEngine::LoadMusic(const std::string &filename, vt_mode_manager::GameMode *gm) in LoadMusic() function in vt_audio::AudioEngine
/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/systems/sdl/
H A Dsdl_sound_system.cc112 std::shared_ptr<SDLMusic> SDLSoundSystem::LoadMusic( in LoadMusic() function in SDLSoundSystem
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/audio/
H A DAudioMixer.cpp159 bool LoadMusic(size_t pathId) override in LoadMusic() function in OpenRCT2::Audio::AudioMixerImpl
/dports/games/mirrormagic/mirrormagic-2.0.2/src/libgame/
H A Dsound.c1051 int LoadMusic(void) in LoadMusic() function
/dports/games/maxr/maxr-0.2.9/src/
H A Dloaddata.cpp589 static int LoadMusic (const char* path) in LoadMusic() function