/dports/audio/openal-soft/openal-soft-1.21.1/alc/ |
H A D | converter.cpp | 35 template<> inline float LoadSample<DevFmtByte>(DevFmtType_t<DevFmtByte> val) noexcept in LoadSample() function 37 template<> inline float LoadSample<DevFmtShort>(DevFmtType_t<DevFmtShort> val) noexcept in LoadSample() function 39 template<> inline float LoadSample<DevFmtInt>(DevFmtType_t<DevFmtInt> val) noexcept in LoadSample() function 41 template<> inline float LoadSample<DevFmtFloat>(DevFmtType_t<DevFmtFloat> val) noexcept in LoadSample() function 44 template<> inline float LoadSample<DevFmtUByte>(DevFmtType_t<DevFmtUByte> val) noexcept in LoadSample() function 46 template<> inline float LoadSample<DevFmtUShort>(DevFmtType_t<DevFmtUShort> val) noexcept in LoadSample() function 48 template<> inline float LoadSample<DevFmtUInt>(DevFmtType_t<DevFmtUInt> val) noexcept in LoadSample() function
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/dports/games/openlierox/OpenLieroX/src/client/ |
H A D | Sounds.cpp | 79 SmartPointer<SoundSample> LoadSample(const std::string& _filename, int maxplaying) { return NULL; } in LoadSample() function 98 SmartPointer<SoundSample> LoadSample(const std::string& _filename, int maxplaying) in LoadSample() function
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/dports/games/stratagus/stratagus-3.2.0/src/sound/ |
H A D | sound_server.cpp | 217 static Mix_Chunk *LoadSample(const char *name) in LoadSample() function 259 Mix_Chunk *LoadSample(const std::string &name) in LoadSample() function
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/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/systems/sdl/ |
H A D | sdl_sound_chunk.cc | 52 Mix_Chunk* SDLSoundChunk::LoadSample(const boost::filesystem::path& path) { in LoadSample() function in SDLSoundChunk
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/dports/games/openmortal/openmortal-0.7/src/ |
H A D | Audio.cpp | 145 void MszAudio::LoadSample( const char* a_pcFilename, const char* a_pcSampleName ) in LoadSample() function in MszAudio
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/dports/games/excido/excido-0.1.5c/src/ |
H A D | SoundCore.cpp | 331 int SoundCore::LoadSample(char* filename) in LoadSample() function in SoundCore
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | snd_allegro.cpp | 191 bool VAllegroSoundDevice::LoadSample(int sound_id) in LoadSample() function in VAllegroSoundDevice
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/sound/ |
H A D | sound_server.cpp | 621 static CSample *LoadSample(const char *name, enum _play_audio_flags_ flag) function 659 CSample *LoadSample(const std::string &name) function
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/dports/audio/spiralsynthmodular/spiralmodular-0.2.2/SpiralSound/Plugins/PoshSamplerPlugin/ |
H A D | PoshSamplerPlugin.C | 400 void PoshSamplerPlugin::LoadSample(int n, const string &Name) in LoadSample() function
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/UI/ |
H A D | BackgroundAudio.cpp | 258 BackgroundAudio::Sample *BackgroundAudio::LoadSample(const std::string &path) { in LoadSample() function in BackgroundAudio
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/dports/emulators/ppsspp/ppsspp-1.12.3/UI/ |
H A D | BackgroundAudio.cpp | 258 BackgroundAudio::Sample *BackgroundAudio::LoadSample(const std::string &path) { in LoadSample() function in BackgroundAudio
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/UI/ |
H A D | BackgroundAudio.cpp | 258 BackgroundAudio::Sample *BackgroundAudio::LoadSample(const std::string &path) { in LoadSample() function in BackgroundAudio
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/dports/games/zdoom/zdoom-2.8.1/src/timidity/ |
H A D | instrum_sf2.cpp | 1502 void SFFile::LoadSample(SFSample *sample) in LoadSample() function in SFFile
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