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Searched defs:LoadSample (Results 1 – 13 of 13) sorted by relevance

/dports/audio/openal-soft/openal-soft-1.21.1/alc/
H A Dconverter.cpp35 template<> inline float LoadSample<DevFmtByte>(DevFmtType_t<DevFmtByte> val) noexcept in LoadSample() function
37 template<> inline float LoadSample<DevFmtShort>(DevFmtType_t<DevFmtShort> val) noexcept in LoadSample() function
39 template<> inline float LoadSample<DevFmtInt>(DevFmtType_t<DevFmtInt> val) noexcept in LoadSample() function
41 template<> inline float LoadSample<DevFmtFloat>(DevFmtType_t<DevFmtFloat> val) noexcept in LoadSample() function
44 template<> inline float LoadSample<DevFmtUByte>(DevFmtType_t<DevFmtUByte> val) noexcept in LoadSample() function
46 template<> inline float LoadSample<DevFmtUShort>(DevFmtType_t<DevFmtUShort> val) noexcept in LoadSample() function
48 template<> inline float LoadSample<DevFmtUInt>(DevFmtType_t<DevFmtUInt> val) noexcept in LoadSample() function
/dports/games/openlierox/OpenLieroX/src/client/
H A DSounds.cpp79 SmartPointer<SoundSample> LoadSample(const std::string& _filename, int maxplaying) { return NULL; } in LoadSample() function
98 SmartPointer<SoundSample> LoadSample(const std::string& _filename, int maxplaying) in LoadSample() function
/dports/games/stratagus/stratagus-3.2.0/src/sound/
H A Dsound_server.cpp217 static Mix_Chunk *LoadSample(const char *name) in LoadSample() function
259 Mix_Chunk *LoadSample(const std::string &name) in LoadSample() function
/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/systems/sdl/
H A Dsdl_sound_chunk.cc52 Mix_Chunk* SDLSoundChunk::LoadSample(const boost::filesystem::path& path) { in LoadSample() function in SDLSoundChunk
/dports/games/openmortal/openmortal-0.7/src/
H A DAudio.cpp145 void MszAudio::LoadSample( const char* a_pcFilename, const char* a_pcSampleName ) in LoadSample() function in MszAudio
/dports/games/excido/excido-0.1.5c/src/
H A DSoundCore.cpp331 int SoundCore::LoadSample(char* filename) in LoadSample() function in SoundCore
/dports/games/vavoom/vavoom-1.33/source/
H A Dsnd_allegro.cpp191 bool VAllegroSoundDevice::LoadSample(int sound_id) in LoadSample() function in VAllegroSoundDevice
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/sound/
H A Dsound_server.cpp621 static CSample *LoadSample(const char *name, enum _play_audio_flags_ flag) function
659 CSample *LoadSample(const std::string &name) function
/dports/audio/spiralsynthmodular/spiralmodular-0.2.2/SpiralSound/Plugins/PoshSamplerPlugin/
H A DPoshSamplerPlugin.C400 void PoshSamplerPlugin::LoadSample(int n, const string &Name) in LoadSample() function
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/UI/
H A DBackgroundAudio.cpp258 BackgroundAudio::Sample *BackgroundAudio::LoadSample(const std::string &path) { in LoadSample() function in BackgroundAudio
/dports/emulators/ppsspp/ppsspp-1.12.3/UI/
H A DBackgroundAudio.cpp258 BackgroundAudio::Sample *BackgroundAudio::LoadSample(const std::string &path) { in LoadSample() function in BackgroundAudio
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/UI/
H A DBackgroundAudio.cpp258 BackgroundAudio::Sample *BackgroundAudio::LoadSample(const std::string &path) { in LoadSample() function in BackgroundAudio
/dports/games/zdoom/zdoom-2.8.1/src/timidity/
H A Dinstrum_sf2.cpp1502 void SFFile::LoadSample(SFSample *sample) in LoadSample() function in SFFile