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Searched defs:LocalModelPiece (Results 1 – 3 of 3) sorted by relevance

/dports/games/spring/spring_98.0/rts/Rendering/Models/
H A D3DModel.h222 struct LocalModelPiece struct
229 void AddChild(LocalModelPiece* c) { children.push_back(c); } in AddChild() argument
230 void SetParent(LocalModelPiece* p) { parent = p; } in SetParent() argument
247 void SetPosition(const float3& p) { pos = p; ++numUpdatesSynced; } in SetPosition()
248 void SetRotation(const float3& r) { rot = r; ++numUpdatesSynced; } in SetRotation()
249 void SetDirection(const float3& d) { dir = d; } // unused in SetDirection()
251 const float3& GetPosition() const { return pos; } in GetPosition()
252 const float3& GetRotation() const { return rot; } in GetRotation()
253 const float3& GetDirection() const { return dir; } in GetDirection()
283 const LocalModelPiece* parent; argument
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H A D3DModel.cpp188 LocalModelPiece::LocalModelPiece(const S3DModelPiece* piece) in LocalModelPiece() function in LocalModelPiece
/dports/games/spring/spring_98.0/rts/Sim/Misc/
H A DCollisionVolume.cpp287 float CollisionVolume::GetPointSurfaceDistance(const CFeature* f, const LocalModelPiece* /*lmp*/, c… in GetPointSurfaceDistance() argument