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Searched defs:MAP_MODE_ASCII12x16 (Results 1 – 9 of 9) sorted by relevance

/dports/games/nethack34/nethack-3.4.3/include/
H A Dwinprocs.h200 #define MAP_MODE_ASCII12x16 8 macro
/dports/games/nethack34-nox11/nethack-3.4.3/include/
H A Dwinprocs.h200 #define MAP_MODE_ASCII12x16 8 macro
/dports/games/vultures-eye/vulture-2.3.67/nethack/include/
H A Dwinprocs.h200 #define MAP_MODE_ASCII12x16 8 macro
/dports/games/vultures-eye/vulture-2.3.67/slashem/include/
H A Dwinprocs.h209 #define MAP_MODE_ASCII12x16 8 macro
/dports/games/vultures-eye/vulture-2.3.67/unnethack/include/
H A Dwinprocs.h206 #define MAP_MODE_ASCII12x16 8 macro
/dports/games/unnethack/unnethack-5.1.0-20131208/include/
H A Dwinprocs.h215 #define MAP_MODE_ASCII12x16 8 macro
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/include/
H A Dwinprocs.h251 #define MAP_MODE_ASCII12x16 8 macro
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/include/
H A Dwinprocs.h251 #define MAP_MODE_ASCII12x16 8 macro
/dports/games/xnethack/xNetHack-xnh6.1/include/
H A Dwinprocs.h255 #define MAP_MODE_ASCII12x16 8 macro