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Searched defs:MASK_OPAQUE (Results 1 – 25 of 44) sorted by relevance

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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DGameBase.h70 #define MASK_OPAQUE (CONTENTS_OPAQUE) macro
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DGameBase.h73 #define MASK_OPAQUE (CONTENTS_OPAQUE) macro
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dbg_public.h635 #define MASK_OPAQUE (CONTENTS_OPAQUE|CONTENTS_SLIME|CONTENTS_LAVA)//was CONTENTS_SOLID, not CONT… macro
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dbg_public.h720 #define MASK_OPAQUE (CONTENTS_OPAQUE|CONTENTS_SLIME|CONTENTS_LAVA)//was CONTENTS_SOLID, not CONT… macro
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dbg_public.h667 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dbg_public.h667 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/evq3/evq3/code/game/
H A Dbg_public.h667 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dbg_public.h667 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/openarena/openarena-engine-source-0.8.8/code/game/
H A Dbg_public.h667 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/game/
H A Dbg_public.h667 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/cake/cake_src/cake/
H A Dtypes.h119 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dq_shared.h372 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dq_shared.h274 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dq_shared.h465 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dq_shared.h465 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dq_shared.h392 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dq_shared.h396 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dq_shared.h396 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dq_shared.h392 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dq_shared.h396 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dq_shared.h375 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dq_shared.h373 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/quake2-psychomod/psychomod/src/
H A Dq_shared.h374 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dq_shared.h373 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dq_shared.h373 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro

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