/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | GameBase.h | 70 #define MASK_OPAQUE (CONTENTS_OPAQUE) macro
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | GameBase.h | 73 #define MASK_OPAQUE (CONTENTS_OPAQUE) macro
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | bg_public.h | 635 #define MASK_OPAQUE (CONTENTS_OPAQUE|CONTENTS_SLIME|CONTENTS_LAVA)//was CONTENTS_SOLID, not CONT… macro
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | bg_public.h | 720 #define MASK_OPAQUE (CONTENTS_OPAQUE|CONTENTS_SLIME|CONTENTS_LAVA)//was CONTENTS_SOLID, not CONT… macro
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/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | bg_public.h | 667 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | bg_public.h | 667 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/evq3/evq3/code/game/ |
H A D | bg_public.h | 667 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | bg_public.h | 667 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/game/ |
H A D | bg_public.h | 667 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/game/ |
H A D | bg_public.h | 667 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/cake/cake_src/cake/ |
H A D | types.h | 119 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | q_shared.h | 372 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | q_shared.h | 274 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | q_shared.h | 465 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | q_shared.h | 465 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 392 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 396 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 396 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 392 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | q_shared.h | 396 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | q_shared.h | 375 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | q_shared.h | 373 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | q_shared.h | 374 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | q_shared.h | 373 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | q_shared.h | 373 #define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_SLIME|CONTENTS_LAVA) macro
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