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Searched defs:MAX_COLORS (Results 1 – 25 of 127) sorted by relevance

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/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/NT/
H A Dpaintdata.h36 #define MAX_COLORS 16 macro
/dports/audio/goattracker/goattracker-2.76/src/bme/
H A Dbme_cfg.h7 #define MAX_COLORS 256 // 8bit oldskool mode macro
/dports/x11-toolkits/vdk/vdk-2.5.1/testvdk/
H A Dchartcompo.h31 #define MAX_COLORS 7 macro
H A Dchartcompo.cc28 #define MAX_COLORS 7 macro
/dports/databases/grass7/grass-7.8.6/lib/raster/
H A Dcolor_rand.c9 #define MAX_COLORS 1024 macro
/dports/comms/xastir/Xastir-Release-2.1.8/src/
H A Dcolor.h27 #define MAX_COLORS 81 macro
/dports/graphics/leptonica/leptonica-1.76.0/prog/
H A Dcolorsegtest.c55 static const l_int32 MAX_COLORS = 15; variable
/dports/news/trn4/trn-4.0-test77/
H A Dcolor.h30 #define MAX_COLORS 20 macro
/dports/games/xinvaders3d/xinvaders3d/
H A Dsystem.h33 #define MAX_COLORS 256 macro
/dports/devel/pdcurses/PDCurses-3.5/x11/
H A Dxcurses-config.in40 # this deals with options in the style
/dports/databases/hsqldb/hsqldb-2.3.4/hsqldb/src/org/hsqldb/
H A DExpressionColumnAccessor.java44 * @since 2.0.0
45 */
/dports/devel/raylib/raylib-3.7.0/examples/textures/
H A Dtextures_draw_tiled.c44 enum { MAX_COLORS = SIZEOF(colors) }; in main() enumerator
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/
H A Dpaint.h37 #define MAX_COLORS 16 /* Max. switched colors ever */ macro
/dports/games/xpilot/xpilot-4.5.5/src/client/
H A Dpaint.h42 #define MAX_COLORS 16 /* Max. switched colors ever */ macro
/dports/games/mirrormagic/mirrormagic-2.0.2/src/libgame/
H A Dimage.h22 #define MAX_COLORS 256 /* maximal number of colors for each image */ macro
/dports/editors/textadept/cdk-5.0-20200923/include/
H A Dcdk_int.h64 #define MAX_COLORS 8 macro
/dports/editors/textadept/textadept-textadept_11.1/src/cdk/
H A Dcdk_int.h64 #define MAX_COLORS 8 macro
/dports/devel/cdk/cdk-5.0-20161210/include/
H A Dcdk_int.h64 #define MAX_COLORS 8 macro
/dports/games/angband/Angband-4.2.2/src/
H A Dz-color.h74 #define MAX_COLORS 256 macro
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/
H A Dpalette.h42 MAX_COLORS = 256, ///< maximum number of colors - for VGA 256 enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/tinsel/
H A Dpalette.h42 MAX_COLORS = 256, ///< maximum number of colors - for VGA 256 enumerator
/dports/lang/clover/mesa-21.3.6/src/compiler/nir/
H A Dnir_lower_two_sided_color.c30 #define MAX_COLORS 2 /* VARYING_SLOT_COL0/COL1 */ macro
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/compiler/nir/
H A Dnir_lower_two_sided_color.c30 #define MAX_COLORS 2 /* VARYING_SLOT_COL0/COL1 */ macro
/dports/graphics/mesa-libs/mesa-21.3.6/src/compiler/nir/
H A Dnir_lower_two_sided_color.c30 #define MAX_COLORS 2 /* VARYING_SLOT_COL0/COL1 */ macro
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/compiler/nir/
H A Dnir_lower_two_sided_color.c30 #define MAX_COLORS 2 /* VARYING_SLOT_COL0/COL1 */ macro

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