1 /*
2  * Copyright © 2020 Raspberry Pi Ltd
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 #ifndef V3DV_LIMITS_H
24 #define V3DV_LIMITS_H
25 
26 #define NSEC_PER_SEC 1000000000ull
27 
28 /* From vulkan spec "If the multiple viewports feature is not enabled,
29  * scissorCount must be 1", ditto for viewportCount. For now we don't support
30  * that feature.
31  */
32 #define MAX_VIEWPORTS 1
33 #define MAX_SCISSORS  1
34 
35 #define MAX_VBS 16
36 #define MAX_VERTEX_ATTRIBS 16
37 
38 #define MAX_SETS 16
39 
40 #define MAX_PUSH_CONSTANTS_SIZE 128
41 
42 #define MAX_SAMPLED_IMAGES 16
43 #define MAX_STORAGE_IMAGES 4
44 #define MAX_INPUT_ATTACHMENTS 4
45 
46 #define MAX_UNIFORM_BUFFERS 12
47 #define MAX_INLINE_UNIFORM_BUFFERS 4
48 #define MAX_STORAGE_BUFFERS 8
49 
50 #define MAX_DYNAMIC_UNIFORM_BUFFERS 8
51 #define MAX_DYNAMIC_STORAGE_BUFFERS 4
52 #define MAX_DYNAMIC_BUFFERS (MAX_DYNAMIC_UNIFORM_BUFFERS + \
53                              MAX_DYNAMIC_STORAGE_BUFFERS)
54 
55 #define MAX_RENDER_TARGETS 4
56 
57 #define MAX_MULTIVIEW_VIEW_COUNT 16
58 
59 /* These are tunable parameters in the HW design, but all the V3D
60  * implementations agree.
61  */
62 #define V3D_UIFCFG_BANKS 8
63 #define V3D_UIFCFG_PAGE_SIZE 4096
64 #define V3D_UIFCFG_XOR_VALUE (1 << 4)
65 #define V3D_PAGE_CACHE_SIZE (V3D_UIFCFG_PAGE_SIZE * V3D_UIFCFG_BANKS)
66 #define V3D_UBLOCK_SIZE 64
67 #define V3D_UIFBLOCK_SIZE (4 * V3D_UBLOCK_SIZE)
68 #define V3D_UIFBLOCK_ROW_SIZE (4 * V3D_UIFBLOCK_SIZE)
69 
70 #define PAGE_UB_ROWS (V3D_UIFCFG_PAGE_SIZE / V3D_UIFBLOCK_ROW_SIZE)
71 #define PAGE_UB_ROWS_TIMES_1_5 ((PAGE_UB_ROWS * 3) >> 1)
72 #define PAGE_CACHE_UB_ROWS (V3D_PAGE_CACHE_SIZE / V3D_UIFBLOCK_ROW_SIZE)
73 #define PAGE_CACHE_MINUS_1_5_UB_ROWS (PAGE_CACHE_UB_ROWS - PAGE_UB_ROWS_TIMES_1_5)
74 
75 #endif /* V3DV_LIMITS_H */
76