/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GLSL/ |
H A D | qf_lightmap.h | 32 #define MAX_LIGHTMAPS 1024 macro
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/ |
H A D | qf_lightmap.h | 32 #define MAX_LIGHTMAPS 1024 macro
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3map2/ |
H A D | light.c | 973 …id LightingAtSample( trace_t *trace, byte styles[ MAX_LIGHTMAPS ], vec3_t colors[ MAX_LIGHTMAPS ] ) in LightingAtSample()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3map2/ |
H A D | light.c | 1225 …d LightingAtSample( trace_t *trace, byte styles[ MAX_LIGHTMAPS ], vec3_t colors[ MAX_LIGHTMAPS ] ){ in LightingAtSample()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | glquake.h | 34 #define MAX_LIGHTMAPS 64 macro
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | gl_rsurf.c | 33 #define MAX_LIGHTMAPS 128 macro
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_rsurf.c | 37 #define MAX_LIGHTMAPS 128 macro
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/dports/games/r1q2/r1q2-8012_5/ref_gl/ |
H A D | gl_rsurf.c | 37 #define MAX_LIGHTMAPS 128 macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_rsurf.c | 37 #define MAX_LIGHTMAPS 128 macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_rsurf.c | 37 #define MAX_LIGHTMAPS 128 macro
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_rsurf.c | 37 #define MAX_LIGHTMAPS 128 macro
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/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/ |
H A D | gl_rsurf.c | 38 #define MAX_LIGHTMAPS 128 macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_rsurf.c | 35 #define MAX_LIGHTMAPS 128 macro
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/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/ |
H A D | gl_rsurf.c | 38 #define MAX_LIGHTMAPS 128 macro
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | gl_rsurf.c | 43 #define MAX_LIGHTMAPS 1024 //64 macro
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | r_surf.c | 40 #define MAX_LIGHTMAPS 12 macro
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | r_surf.c | 40 #define MAX_LIGHTMAPS 12 macro
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_rsurf.c | 38 #define MAX_LIGHTMAPS 64 macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | tr_local.h | 782 #define MAX_LIGHTMAPS 256 macro
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/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | tr_local.h | 782 #define MAX_LIGHTMAPS 256 macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | tr_local.h | 778 #define MAX_LIGHTMAPS 256 macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | tr_local.h | 781 #define MAX_LIGHTMAPS 256 macro
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/ |
H A D | tr_local.h | 860 #define MAX_LIGHTMAPS 256 macro
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_local.h | 843 #define MAX_LIGHTMAPS 256 macro
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_local.h | 844 #define MAX_LIGHTMAPS 256 macro
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