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Searched defs:MAX_SUBMODELS (Results 1 – 15 of 15) sorted by relevance

/dports/games/d2x/d2x-0.2.5/main/
H A Dinferno.h54 #define MAX_SUBMODELS 10 //how many animating sub-objects per model macro
H A Drobot.c196 void robot_set_angles(robot_info *r,polymodel *pm,vms_angvec angs[N_ANIM_STATES][MAX_SUBMODELS]) in robot_set_angles()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Drobot.cpp130 void robot_set_angles(robot_info *r,polymodel *pm,std::array<std::array<vms_angvec, MAX_SUBMODELS>,… in robot_set_angles() argument
/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/
H A Dcm_local.h27 #define MAX_SUBMODELS 256 macro
/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/
H A Dcm_local.h39 #define MAX_SUBMODELS 512 macro
/dports/games/ioquake3/ioquake3-1.36/code/qcommon/
H A Dcm_local.h27 #define MAX_SUBMODELS 256 macro
/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/
H A Dcm_local.h39 #define MAX_SUBMODELS 512 macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/
H A Dcm_local.h27 #define MAX_SUBMODELS 256 macro
/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/
H A Dcm_local.h27 #define MAX_SUBMODELS 256 macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/
H A Dcm_local.h27 #define MAX_SUBMODELS 256 macro
/dports/games/evq3/evq3/code/qcommon/
H A Dcm_local.h27 #define MAX_SUBMODELS 256 macro
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/
H A Dcm_local.h28 #define MAX_SUBMODELS 256 macro
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dcm_local.h30 #define MAX_SUBMODELS 512 macro
/dports/games/dhewm3/dhewm3-1.5.1/neo/cm/
H A DCollisionModel_local.h45 #define MAX_SUBMODELS 2048 macro
/dports/games/openjk/OpenJK-07675e2/code/qcommon/
H A Dq_shared.h642 #define MAX_SUBMODELS 512 // nine bits macro