1 /* 2 * Empire - A multi-player, client/server Internet based war game. 3 * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak, 4 * Ken Stevens, Steve McClure, Markus Armbruster 5 * 6 * Empire is free software: you can redistribute it and/or modify 7 * it under the terms of the GNU General Public License as published by 8 * the Free Software Foundation, either version 3 of the License, or 9 * (at your option) any later version. 10 * 11 * This program is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * GNU General Public License for more details. 15 * 16 * You should have received a copy of the GNU General Public License 17 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * 19 * --- 20 * 21 * See files README, COPYING and CREDITS in the root of the source 22 * tree for related information and legal notices. It is expected 23 * that future projects/authors will amend these files as needed. 24 * 25 * --- 26 * 27 * match.h: Used for string compare matching 28 * 29 * Known contributors to this file: 30 * 31 */ 32 33 #ifndef MATCH_H 34 #define MATCH_H 35 36 #include <stddef.h> 37 38 /* returned by stmtch() and comtch() */ 39 #define M_IGNORE -3 40 #define M_NOTUNIQUE -2 41 #define M_NOTFOUND -1 42 /*#define M_INDEX [0...N-1] */ 43 44 /* returned by mineq() */ 45 #define ME_MISMATCH 0 46 #define ME_PARTIAL 1 47 #define ME_EXACT 2 48 49 extern int stmtch(char *, void *, ptrdiff_t, size_t); 50 extern int mineq(char *, char *); 51 52 #endif 53