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Searched defs:MF2_NONSHOOTABLE (Results 1 – 6 of 6) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/
H A Dp_mobj.h150 #define MF2_NONSHOOTABLE 0x04000000 // mobj is totally non-shootable, macro
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dactor.h247 MF2_NONSHOOTABLE = 0x04000000, // mobj is totally non-shootable, enumerator
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dh2def.h318 #define MF2_NONSHOOTABLE 0x04000000 // mobj is totally non-shootable, macro
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dh2def.h318 #define MF2_NONSHOOTABLE 0x04000000 // mobj is totally non-shootable, macro
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dactor.h191 MF2_NONSHOOTABLE = 0x04000000, // mobj is totally non-shootable, enumerator
/dports/games/uhexen/uhexen-0.601/include/
H A Dh2def.h431 #define MF2_NONSHOOTABLE 0x04000000 // mobj is totally non-shootable, macro