Home
last modified time | relevance | path

Searched defs:MF_TELEPORT (Results 1 – 21 of 21) sorted by relevance

/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dp_mobj.h152 MF_TELEPORT = 0x8000, enumerator
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dp_mobj.h152 MF_TELEPORT = 0x8000, enumerator
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/
H A Dp_mobj.h99 #define MF_TELEPORT 0x00008000 // (p) Don't cross lines or look at heights on teleport. macro
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/
H A Dp_mobj.h87 #define MF_TELEPORT 0x8000 // don't cross lines or look at heights macro
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/
H A Dp_mobj.h119 #define MF_TELEPORT 0x00008000 // (p) Don't cross lines or look at heights on teleport. macro
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/
H A Dp_mobj.h96 #define MF_TELEPORT 0x00008000 // (p) Don't cross lines or look at heights on teleport. macro
/dports/games/prboom/prboom-2.5.0/src/
H A Dp_mobj.h160 #define MF_TELEPORT (uint_64_t)(0x0000000000008000) macro
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_mobj.h160 #define MF_TELEPORT (uint64_t)(0x0000000000008000) macro
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_mobj.h160 #define MF_TELEPORT (uint_64_t)(0x0000000000008000) macro
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dactor.h187 MF_TELEPORT = 0x00008000, // don't cross lines or look at heights enumerator
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_mobj.h187 MF_TELEPORT = 0x8000, enumerator
/dports/games/edge/Edge-1.35-source/deh_edge/
H A Dmobj.h65 MF_TELEPORT = 0x8000, enumerator
/dports/games/doomlegacy/doomlegacy_1.48.8_source/resources/
H A DFS_things.h197 const MF_TELEPORT = 15; variable
/dports/games/edge/Edge-1.35-source/ddf/
H A Dthing.h93 MF_TELEPORT = (1 << 15), enumerator
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Ddoomdef.h226 #define MF_TELEPORT 0x8000 // don't cross lines or look at heights macro
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Ddoomdef.h236 #define MF_TELEPORT 0x8000 // don't cross lines or look at heights macro
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dh2def.h261 #define MF_TELEPORT 0x8000 // don't cross lines or look at heights macro
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dh2def.h261 #define MF_TELEPORT 0x8000 // don't cross lines or look at heights macro
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dactor.h131 MF_TELEPORT = 0x00008000, // don't cross lines or look at heights enumerator
/dports/games/heretic/glheretic-1.2/
H A Ddoomdef.h513 #define MF_TELEPORT 0x8000 /* don't cross lines or look at heights */ macro
/dports/games/uhexen/uhexen-0.601/include/
H A Dh2def.h374 #define MF_TELEPORT 0x8000 // don't cross lines or look at heights macro