/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_mobj.h | 152 MF_TELEPORT = 0x8000, enumerator
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_mobj.h | 152 MF_TELEPORT = 0x8000, enumerator
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/ |
H A D | p_mobj.h | 99 #define MF_TELEPORT 0x00008000 // (p) Don't cross lines or look at heights on teleport. macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | p_mobj.h | 87 #define MF_TELEPORT 0x8000 // don't cross lines or look at heights macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/ |
H A D | p_mobj.h | 119 #define MF_TELEPORT 0x00008000 // (p) Don't cross lines or look at heights on teleport. macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | p_mobj.h | 96 #define MF_TELEPORT 0x00008000 // (p) Don't cross lines or look at heights on teleport. macro
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_mobj.h | 160 #define MF_TELEPORT (uint_64_t)(0x0000000000008000) macro
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_mobj.h | 160 #define MF_TELEPORT (uint64_t)(0x0000000000008000) macro
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_mobj.h | 160 #define MF_TELEPORT (uint_64_t)(0x0000000000008000) macro
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | actor.h | 187 MF_TELEPORT = 0x00008000, // don't cross lines or look at heights enumerator
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_mobj.h | 187 MF_TELEPORT = 0x8000, enumerator
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/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | mobj.h | 65 MF_TELEPORT = 0x8000, enumerator
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/resources/ |
H A D | FS_things.h | 197 const MF_TELEPORT = 15; variable
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/dports/games/edge/Edge-1.35-source/ddf/ |
H A D | thing.h | 93 MF_TELEPORT = (1 << 15), enumerator
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | doomdef.h | 226 #define MF_TELEPORT 0x8000 // don't cross lines or look at heights macro
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | doomdef.h | 236 #define MF_TELEPORT 0x8000 // don't cross lines or look at heights macro
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | h2def.h | 261 #define MF_TELEPORT 0x8000 // don't cross lines or look at heights macro
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | h2def.h | 261 #define MF_TELEPORT 0x8000 // don't cross lines or look at heights macro
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | actor.h | 131 MF_TELEPORT = 0x00008000, // don't cross lines or look at heights enumerator
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/dports/games/heretic/glheretic-1.2/ |
H A D | doomdef.h | 513 #define MF_TELEPORT 0x8000 /* don't cross lines or look at heights */ macro
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/dports/games/uhexen/uhexen-0.601/include/ |
H A D | h2def.h | 374 #define MF_TELEPORT 0x8000 // don't cross lines or look at heights macro
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