1 //Be careful when changing this file - it is parsed by Editart and Build.
2 #define TILES000_START 0
3 #define SLIME 5
4 #define DRYWATER 22
5 #define DRYSLIME 33
6 #define COOLLAVA 58
7 #define ANILAVA 61
8 #define LAVA1 62
9 #define WOODPLANK 68
10 #define SKY 75
11 #define LAVA 79
12 #define LAVA2 80
13 #define HEALTHWATER 86
14 #define WATER 90
15 #define COOLLAVA2 103
16 #define SPLASHAROO 160
17 #define LASTSPLASHAROO 166
18 #define SKY2 167
19 #define SKY3 168
20 #define SKY4 169
21 #define SKY5 170
22 #define SKY6 171
23 #define SKY7 172
24 #define SKY8 179
25 #define SKY9 180
26 #define SKY10 181
27 #define TILES001_START 247
28 #define GIFTBOX 260
29 #define OPENCHEST 263
30 #define BARREL 269
31 #define SPACEPLANK 271
32 #define PENTADOOR1 280
33 #define PENTADOOR2 281
34 #define ROPEDOOR 282
35 #define TELEPAD 291
36 #define BULLET 294
37 #define PINE 308
38 #define FIREBALL 314
39 #define SWINGDOOR 324
40 #define SWINGDOOR2 325
41 #define SWINGDOOR3 326
42 #define BAT 330
43 #define FBARREL 340
44 #define FBARRELFALL 341
45 #define FSHATTERBARREL 342
46 #define LFIRE 345
47 #define SFIRE 353
48 #define BOULDER 361
49 #define PULLCHAIN1 370
50 #define PULLCHAIN2 371
51 #define PULLCHAIN3 372
52 #define SAPHIRERING 373
53 #define TALLSWING 385
54 #define TALLSWING2 386
55 #define SPARKFX 390
56 #define VASEA 392
57 #define VASEB 393
58 #define VASEC 394
59 #define HEALTHPOTION 401
60 #define FIREWALKPOTION 402
61 #define STRENGTHPOTION 403
62 #define INVISIBLEPOTION 404
63 #define ARMORPOTION 406
64 #define LAVASPLASH 423
65 #define LASTLAVASPLASH 437
66 #define WATERSPLASH 438
67 #define LASTWATERSPLASH 446
68 #define GLOW 451
69 #define SPIKEBLADE 461
70 #define SPIKE 462
71 #define SPIKEPOLE 463
72 #define HORIZSPIKEPOLE 464
73 #define HORIZSPIKE 465
74 #define HORIZSPIKEBLADE 466
75 #define GEARSSTART 467
76 #define GEARSEND 474
77 #define SWINGHOLE 476
78 #define SWINGGATE 477
79 #define SWINGGATE2 478
80 #define WOODGEARSSTART 483
81 #define WOODGEARSEND 486
82 #define SQUAREGRATE 490
83 #define COMPASS 499
84 #define MAINMENU 500
85 #define TITLEPIC 501
86 #define SAVEPIC 502
87 #define SAVENUMBERS 503
88 #define LOADPIC 504
89 #define AREYOUSURE 505
90 #define BLOODGORERED 506
91 #define DIFFICULTRED 507
92 #define BLOODGOREGREEN 508
93 #define DIFFICULTGREEN 509
94 #define HORNYSKULL1 510
95 #define HORNYSKULL2 511
96 #define HORNYSKULL3 512
97 #define HORNYSKULL4 513
98 #define HORNYBACK 514
99 #define LOADRED 515
100 #define SAVERED 516
101 #define LOADGREEN 517
102 #define SAVEGREEN 518
103 #define MENUSELECTIONS 519
104 #define NEWGAMEGREEN 520
105 #define LOADSAVEGREEN 521
106 #define BLOODGOREGREEN2 522
107 #define HELPGREEN 523
108 #define QUITGREEN 524
109 #define NOGORESHADOW 525
110 #define NOGORESOLID 526
111 #define GORESHADOW 527
112 #define GORESOLID 528
113 #define VDARK 529
114 #define MDARK 530
115 #define FLICKER 531
116 #define XDARK 532
117 #define BACKGROUND 536
118 #define WALLARROW 537
119 #define MUHANDS 538
120 #define MACEWITHSPIKES 540
121 #define MACE 541
122 #define KNIFE 542
123 #define SWORD1 543
124 #define SWORD2 544
125 #define STATUSBAR 545
126 #define ORB1 546
127 #define ORB2 547
128 #define FLASKBLUE 548
129 #define FLASKGREEN 549
130 #define FLASKOCHRE 550
131 #define FLASKRED 551
132 #define FLASKTAN 552
133 #define FLASKBLACK 553
134 #define BGZERO 554
135 #define BGONE 555
136 #define BGTWO 556
137 #define BGTHREE 557
138 #define BGFOUR 558
139 #define BGFIVE 559
140 #define BGSIX 560
141 #define BGSEVEN 561
142 #define BGEIGHT 562
143 #define BGNINE 563
144 #define SCOREFONT 564
145 #define MDONE 565
146 #define MDTWO 566
147 #define MDTHREE 567
148 #define MDFOUR 568
149 #define MDFIVE 569
150 #define MDSIX 570
151 #define MDSEVEN 571
152 #define MDEIGHT 572
153 #define MDNINE 573
154 #define SMFONT 574
155 #define SMONE 575
156 #define SMTWO 576
157 #define SMTHREE 577
158 #define SMFOUR 578
159 #define SMFIVE 579
160 #define SMSIX 580
161 #define SMSEVEN 581
162 #define SMEIGHT 582
163 #define SMNINE 583
164 #define SCOREBACKPIC 584
165 #define WEAPONBACKPIC 585
166 #define HEALTHBACKPIC 586
167 #define BOOKBACKPIC 587
168 #define ORBBACKPIC 588
169 #define POTIONBACKPIC 589
170 #define POTIONARROW 590
171 #define ORB3 595
172 #define ORB4 596
173 #define ORB5 597
174 #define ORB6 598
175 #define ORB7 599
176 #define ORB8 600
177 #define WAVES1_SND 607
178 #define WAVES2_SND 608
179 #define WIND1_SND 609
180 #define WIND2_SND 610
181 #define LAVA1_SND 611
182 #define LAVA2_SND 612
183 #define DIESPIKE 613
184 #define SPELLBOOKBLANK 618
185 #define SPELLBOOK2 627
186 #define SPELLBOOK3 636
187 #define CHUNK1 645
188 #define CHUNK2 646
189 #define CHUNK3 647
190 #define CHUNK4 648
191 #define PLASMA 649
192 #define ANNIHILATE 650
193 #define WILLOWEXPLO 653
194 #define EXPLOSION 656
195 #define FATSPANK 658
196 #define MONSTERBALL 660
197 #define ICECUBE 663
198 #define DISTORTIONBLAST 664
199 #define SPELLBOOKBACK 665
200 #define WEAPON3 666
201 #define ORB 674
202 #define SPAWN 675
203 #define ARMOR 676
204 #define POTION 677
205 #define WEAPON 678
206 #define COPYRIGHT 679
207 #define GYSER 680
208 #define DIAMONDRING 694
209 #define SHADOWAMULET 698
210 #define GLASSSKULL 706
211 #define AHNK 714
212 #define BLUESCEPTER 718
213 #define YELLOWSCEPTER 722
214 #define ADAMANTINERING 726
215 #define ONYXRING 730
216 #define TILES003_START 736
217 #define KOBOLD 737
218 #define KOBOLDATTACK 762
219 #define KOBOLDDIE 765
220 #define KOBOLDDEAD 770
221 #define KOBOLDTORCH 771
222 #define DEVILSTAND 772
223 #define DEVIL 777
224 #define DEVILATTACK 797
225 #define DEVILPAIN 809
226 #define DEVILDIE 814
227 #define DEVILDEAD 820
228 #define FATWITCH 821
229 #define FATWITCHATTACK 841
230 #define FATWITCHDIE 846
231 #define FATWITCHDEAD 852
232 #define SWAPCHILL 853
233 #define SWAMPSTAND 859
234 #define SWAMPTHING 860
235 #define SWAMPATTACK 862
236 #define FREDSTAND 866
237 #define FRED 871
238 #define FREDATTACK 891
239 #define FREDPAIN 906
240 #define FREDDIE 911
241 #define FREDDEAD 916
242 #define GOBLINSTAND 917
243 #define GOBLIN 922
244 #define GOBLINCHILL 942
245 #define GOBLINSURPRISE 946
246 #define GOBLINATTACK 952
247 #define GOBLINPAIN 963
248 #define GOBLINDIE 968
249 #define GOBLINDEAD 977
250 #define TILES004_START 980
251 #define MINOTAUR 981
252 #define MINOTAURATTACK 1001
253 #define MINOTAURPAIN 1012
254 #define MINOTAURDIE 1017
255 #define MINOTAURDEAD 1027
256 #define SKULLY 1028
257 #define SKULLYATTACK 1048
258 #define SKULLYDIE 1059
259 #define SKULLYDEAD 1069
260 #define SPIDER 1070
261 #define SPIDERDIE 1110
262 #define SPIDERDEAD 1117
263 #define JUDYSIT 1118
264 #define JUDYSTAND 1119
265 #define JUDY 1123
266 #define JUDYATTACK1 1143
267 #define JUDYATTACK2 1150
268 #define JUDYDIE 1159
269 #define JUDYDEAD 1163
270 #define DRAGONATTACK 1164
271 #define DRAGONDIE 1187
272 #define DRAGONDEAD 1200
273 #define DRAGON 1201
274 #define DRAGONATTACK2 1207
275 #define DOG 1213
276 #define TILES005_START 1221
277 #define KNIFEREADY 1249
278 #define KNIFEATTACK 1261
279 #define KNIFEDAMAGE 1267
280 #define RFIST 1268
281 #define THROWORB 1280
282 #define LASTTHROWORB 1290
283 #define SWORDATTACK 1291
284 #define MORNINGSTAR 1306
285 #define BOWREADY 1313
286 #define BOWREADYEND 1319
287 #define BOWWALK 1323
288 #define KNIFEATTACK2 1329
289 #define SWORDPULL 1333
290 #define SWORDATTACK2 1340
291 #define MORNINGATTACK2 1348
292 #define MUMEDUSA 1353
293 #define MUTWOHANDS 1363
294 #define BMUTWOHANDS 1378
295 #define GOBSWORDPULL 1390
296 #define GOBSWORDATTACK 1397
297 #define GOBSWORDATTACK2 1404
298 #define BIGAXEATTACK 1411
299 #define BIGAXEATTACK2 1421
300 #define BIGAXEDRAW 1429
301 #define HALBERDATTACK1 1438
302 #define HALBERDATTACK2 1443
303 #define HALBERDDRAW 1447
304 #define PIKEDRAW 1451
305 #define PIKEATTACK1 1457
306 #define EXCALATTACK1 1463
307 #define EXCALATTACK2 1473
308 #define EXCALDRAW 1481
309 #define BIGAXEDRAW9 1494
310 #define BIGAXEDRAW10 1495
311 #define GEARS2START 1498
312 #define GEARS2END 1502
313 #define HORNEDSKULL 1503
314 #define THEFONT 1511
315 #define CRYSTALSTAFF 1551
316 #define TORCH 1554
317 #define WEAPON1 1567
318 #define WEAPON1A 1571
319 #define AMULETOFTHEMIST 1575
320 #define WEAPON2 1583
321 #define CAM 1600
322 #define CRASH 1612
323 #define CRASH2 1618
324 #define BRASSKEY 1624
325 #define BLACKKEY 1632
326 #define GLASSKEY 1640
327 #define IVORYKEY 1648
328 #define NEWCHUNK 1664
329 #define BOING 1674
330 #define SWINGCRASH 1682
331 #define FLAME 1692
332 #define BOWLOFFIRE 1705
333 #define SPAWNFIREBALL 1718
334 #define SPELLBOOK4 1719
335 #define SPELLBOOK5 1727
336 #define SPELLBOOK6 1735
337 #define SPELLBOOK7 1744
338 #define SPELLBOOK8 1752
339 #define PENTAGRAM 1760
340 #define THEHORN 1768
341 #define BOW 1776
342 #define CREDIT1 1784
343 #define CREDIT2 1785
344 #define CREDIT3 1786
345 #define CREDIT4 1787
346 #define FLYING 1788
347 #define SWINGGATE3 1789
348 #define POTIONS 1790
349 #define SPELLS 1791
350 #define WALKING 1792
351 #define WEAPONS 1793
352 #define PLATEARMOR 1794
353 #define HELMET 1802
354 #define CHAINMAIL 1810
355 #define SCROLLSCARE 1818
356 #define SCROLLNUKE 1826
357 #define SCROLLFLY 1834
358 #define SCROLLFIREBALL 1842
359 #define SCROLLFREEZE 1850
360 #define SCROLLNIGHT 1858
361 #define SCROLLMAGIC 1866
362 #define SCROLLOPEN 1874
363 #define LEATHERARMOR 1882
364 #define QUIVER 1890
365 #define SWINGGATE4 1898
366 #define SWINGGATE5 1899
367 #define SMOKEFX 1904
368 #define STANDINTORCH 1908
369 #define ARROWS 1917
370 #define PLAYERLVL 1918
371 #define PENTADOOR3 1927
372 #define PENTADOOR4 1928
373 #define PENTADOOR5 1929
374 #define PENTADOOR6 1930
375 #define PENTADOOR7 1931
376 #define SCARY 1933
377 #define ORDER1 1937
378 #define ORDER2 1938
379 #define FISH 1945
380 #define LEVERUP 1947
381 #define LEVERDOWN 1949
382 #define SPAWNJAVLIN 1958
383 #define RAT 1962
384 #define LIGHTNING 1978
385 #define PIKE 1986
386 #define PIKES 1987
387 #define SVGAORDER2 1988
388 #define SVGAORDER1 1989
389 #define SVGAMENU2 1990
390 #define SVGAMENU 1991
391 #define GUARDIAN 1994
392 #define GUARDIANATTACK 2002
393 #define DART 2010
394 #define GASCLOUD 2021
395 #define WEAPON4 2027
396 #define WEAPON6 2039
397 #define WEAPON5 2047
398 #define WEAPON5B 2055
399 #define THROWHALBERD 2066
400 #define WEAPON7 2067
401 #define THROWPIKE 2071
402 #define EXPLO2 2096
403 #define SHATTERVASE 2124
404 #define SHATTERVASE2 2131
405 #define SHATTERVASE3 2138
406 #define HANGMAN 2145
407 #define SKELETON 2156
408 #define SKELETONATTACK 2181
409 #define SKELETONSKULL 2186
410 #define SKELETONUP 2191
411 #define SKELETONDIE 2192
412 #define SKELETONDEAD 2198
413 #define BONECHUNK1 2199
414 #define BONECHUNKEND 2208
415 #define PIKEATTACK2 2209
416 #define GOBWEAPON 2218
417 #define SFLASKBLUE 2240
418 #define SFLASKGREEN 2241
419 #define SFLASKOCHRE 2242
420 #define SFLASKRED 2243
421 #define SFLASKTAN 2244
422 #define SFLASKBLACK 2245
423 #define SHEALTHFONT 2246
424 #define SSCOREFONT 2256
425 #define SPOTIONFONT 2266
426 #define SSPELLBACK 2278
427 #define SPOTIONBACKPIC 2280
428 #define SPOTIONARROW 2281
429 #define SSPELLBOOKBLANK 2286
430 #define SSPELLBOOK2 2294
431 #define SSPELLBOOK3 2302
432 #define SSPELLBOOK4 2310
433 #define SSPELLBOOK5 2317
434 #define SSPELLBOOK6 2324
435 #define SSPELLBOOK7 2332
436 #define SSPELLBOOK8 2340
437 #define SARROWS 2348
438 #define SPLAYERLVL 2349
439 #define SSTATUSBAR 2358
440 #define SKEYBLANK 2359
441 #define SKEYBRASS 2360
442 #define SKEYBLACK 2361
443 #define SKEYGLASS 2362
444 #define SKEYIVORY 2363
445 #define SHEALTHBACK 2365
446 #define SSCOREBACKPIC 2368
447 #define SNDEFFECT 2369
448 #define SNDLOOP 2370
449 #define SNDLOOPOFF 2371
450 #define POISONICON 2373
451 #define NEWSTATUSBAR 2381
452 #define KEYBLANK 2382
453 #define KEYBRASS 2383
454 #define KEYBLACK 2384
455 #define KEYGLASS 2385
456 #define KEYIVORY 2386
457 #define BROWNCHUNKSTART 2387
458 #define BROWNCHUNKEND 2394
459 #define GREYCHUNKSTART 2395
460 #define GREYCHUNKEND 2402
461 #define REDCHUNKSTART 2403
462 #define REDCHUNKEND 2410
463 #define GREENCHUNKSTART 2411
464 #define GREENCHUNKEND 2418
465 #define TANCHUNKSTART 2419
466 #define TANCHUNKEND 2426
467 #define WILLOW 2427
468 #define SKULLYCHAR 2433
469 #define DEVILCHAR 2438
470 #define DRAGONCHAR 2443
471 #define FATWITCHCHAR 2448
472 #define GOBLINCHAR 2453
473 #define JUDYCHAR 2458
474 #define KOBOLDCHAR 2463
475 #define MINOTAURCHAR 2468
476 #define SKELETONCHAR 2473
477 #define GRONCHAR 2483
478 #define SPIKES 2488
479 #define HELPTHREE 2490
480 #define STHEFLAG 2491
481 #define HELPFIVE 2492
482 #define HELPSIX 2493
483 #define HELPSEVEN 2494
484 #define HELPEIGHT 2495
485 #define THEFLAG 2496
486 #define HELPTEN 2497
487 #define GUARDIANCHAR 2498
488 #define GRONHALATTACK 2504
489 #define GRONHALATTACKEND 2508
490 #define GROLHALREADY 2509
491 #define GRONHALREADYEND 2510
492 #define GRONHAL 2539
493 #define GRONHALPAIN 2559
494 #define GRONHALDIE 2560
495 #define GRONSWATTACK 2561
496 #define GRONSW 2581
497 #define GRONSWPAIN 2601
498 #define GRONSWDIE 2602
499 #define GRONMUATTACK 2603
500 #define GRONDIE 2633
501 #define GRONDEAD 2639
502 #define GRONMU 2640
503 #define GRONMUPAIN 2660
504 #define GRONMUDIE 2661
505 #define GRONSHIELD 2680
506 #define SHIELD 2684
507 #define BETAPAGE 2691
508 #define BLUEKNIGHTS 2692
509 #define BROWNKNIGHTS 2693
510 #define PURPLEKNIGHTS 2694
511 #define REDKNIGHTS 2695
512 #define FOURCASTLES 2696
513 #define ARENA 2697
514 #define STONEHENGE 2698
515 #define SVGAVICTORYA1 2699
516 #define SVGAVICTORYA2 2700
517 #define VICTORYA 2703
518 #define VICTORYB 2704
519 #define SVGAVICTORYB1 2705
520 #define SVGAVICTORYB2 2706
521 #define SVB1 2707
522 #define SVB2 2708
523 #define SVBR1 2709
524 #define SVBR2 2710
525 #define SVGAVICTORYC1 2712
526 #define SVGAVICTORYC2 2713
527 #define VICTORYC 2714
528 #define SVP1 2715
529 #define SVP2 2716
530 #define SVR1 2717
531 #define SVR2 2718
532