1 //Be careful when changing this file - it is parsed by Editart and Build. 2 #define TILES000_START 0 3 #define SLIME 5 4 #define DRYWATER 22 5 #define DRYSLIME 33 6 #define COOLLAVA 58 7 #define ANILAVA 61 8 #define LAVA1 62 9 #define WOODPLANK 68 10 #define SKY 75 11 #define LAVA 79 12 #define LAVA2 80 13 #define HEALTHWATER 86 14 #define WATER 90 15 #define COOLLAVA2 103 16 #define SPLASHAROO 160 17 #define LASTSPLASHAROO 166 18 #define SKY2 167 19 #define SKY3 168 20 #define SKY4 169 21 #define SKY5 170 22 #define SKY6 171 23 #define SKY7 172 24 #define SKY8 179 25 #define SKY9 180 26 #define SKY10 181 27 #define TILES001_START 247 28 #define GIFTBOX 260 29 #define OPENCHEST 263 30 #define BARREL 269 31 #define SPACEPLANK 271 32 #define PENTADOOR1 280 33 #define PENTADOOR2 281 34 #define ROPEDOOR 282 35 #define TELEPAD 291 36 #define BULLET 294 37 #define PINE 308 38 #define FIREBALL 314 39 #define SWINGDOOR 324 40 #define SWINGDOOR2 325 41 #define SWINGDOOR3 326 42 #define BAT 330 43 #define FBARREL 340 44 #define FBARRELFALL 341 45 #define FSHATTERBARREL 342 46 #define LFIRE 345 47 #define SFIRE 353 48 #define BOULDER 361 49 #define PULLCHAIN1 370 50 #define PULLCHAIN2 371 51 #define PULLCHAIN3 372 52 #define SAPHIRERING 373 53 #define TALLSWING 385 54 #define TALLSWING2 386 55 #define SPARKFX 390 56 #define VASEA 392 57 #define VASEB 393 58 #define VASEC 394 59 #define HEALTHPOTION 401 60 #define FIREWALKPOTION 402 61 #define STRENGTHPOTION 403 62 #define INVISIBLEPOTION 404 63 #define ARMORPOTION 406 64 #define LAVASPLASH 423 65 #define LASTLAVASPLASH 437 66 #define WATERSPLASH 438 67 #define LASTWATERSPLASH 446 68 #define GLOW 451 69 #define SPIKEBLADE 461 70 #define SPIKE 462 71 #define SPIKEPOLE 463 72 #define HORIZSPIKEPOLE 464 73 #define HORIZSPIKE 465 74 #define HORIZSPIKEBLADE 466 75 #define GEARSSTART 467 76 #define GEARSEND 474 77 #define SWINGHOLE 476 78 #define SWINGGATE 477 79 #define SWINGGATE2 478 80 #define WOODGEARSSTART 483 81 #define WOODGEARSEND 486 82 #define SQUAREGRATE 490 83 #define COMPASS 499 84 #define MAINMENU 500 85 #define TITLEPIC 501 86 #define SAVEPIC 502 87 #define SAVENUMBERS 503 88 #define LOADPIC 504 89 #define AREYOUSURE 505 90 #define BLOODGORERED 506 91 #define DIFFICULTRED 507 92 #define BLOODGOREGREEN 508 93 #define DIFFICULTGREEN 509 94 #define HORNYSKULL1 510 95 #define HORNYSKULL2 511 96 #define HORNYSKULL3 512 97 #define HORNYSKULL4 513 98 #define HORNYBACK 514 99 #define LOADRED 515 100 #define SAVERED 516 101 #define LOADGREEN 517 102 #define SAVEGREEN 518 103 #define MENUSELECTIONS 519 104 #define NEWGAMEGREEN 520 105 #define LOADSAVEGREEN 521 106 #define BLOODGOREGREEN2 522 107 #define HELPGREEN 523 108 #define QUITGREEN 524 109 #define NOGORESHADOW 525 110 #define NOGORESOLID 526 111 #define GORESHADOW 527 112 #define GORESOLID 528 113 #define VDARK 529 114 #define MDARK 530 115 #define FLICKER 531 116 #define XDARK 532 117 #define BACKGROUND 536 118 #define WALLARROW 537 119 #define MUHANDS 538 120 #define MACEWITHSPIKES 540 121 #define MACE 541 122 #define KNIFE 542 123 #define SWORD1 543 124 #define SWORD2 544 125 #define STATUSBAR 545 126 #define ORB1 546 127 #define ORB2 547 128 #define FLASKBLUE 548 129 #define FLASKGREEN 549 130 #define FLASKOCHRE 550 131 #define FLASKRED 551 132 #define FLASKTAN 552 133 #define FLASKBLACK 553 134 #define BGZERO 554 135 #define BGONE 555 136 #define BGTWO 556 137 #define BGTHREE 557 138 #define BGFOUR 558 139 #define BGFIVE 559 140 #define BGSIX 560 141 #define BGSEVEN 561 142 #define BGEIGHT 562 143 #define BGNINE 563 144 #define SCOREFONT 564 145 #define MDONE 565 146 #define MDTWO 566 147 #define MDTHREE 567 148 #define MDFOUR 568 149 #define MDFIVE 569 150 #define MDSIX 570 151 #define MDSEVEN 571 152 #define MDEIGHT 572 153 #define MDNINE 573 154 #define SMFONT 574 155 #define SMONE 575 156 #define SMTWO 576 157 #define SMTHREE 577 158 #define SMFOUR 578 159 #define SMFIVE 579 160 #define SMSIX 580 161 #define SMSEVEN 581 162 #define SMEIGHT 582 163 #define SMNINE 583 164 #define SCOREBACKPIC 584 165 #define WEAPONBACKPIC 585 166 #define HEALTHBACKPIC 586 167 #define BOOKBACKPIC 587 168 #define ORBBACKPIC 588 169 #define POTIONBACKPIC 589 170 #define POTIONARROW 590 171 #define ORB3 595 172 #define ORB4 596 173 #define ORB5 597 174 #define ORB6 598 175 #define ORB7 599 176 #define ORB8 600 177 #define WAVES1_SND 607 178 #define WAVES2_SND 608 179 #define WIND1_SND 609 180 #define WIND2_SND 610 181 #define LAVA1_SND 611 182 #define LAVA2_SND 612 183 #define DIESPIKE 613 184 #define SPELLBOOKBLANK 618 185 #define SPELLBOOK2 627 186 #define SPELLBOOK3 636 187 #define CHUNK1 645 188 #define CHUNK2 646 189 #define CHUNK3 647 190 #define CHUNK4 648 191 #define PLASMA 649 192 #define ANNIHILATE 650 193 #define WILLOWEXPLO 653 194 #define EXPLOSION 656 195 #define FATSPANK 658 196 #define MONSTERBALL 660 197 #define ICECUBE 663 198 #define DISTORTIONBLAST 664 199 #define SPELLBOOKBACK 665 200 #define WEAPON3 666 201 #define ORB 674 202 #define SPAWN 675 203 #define ARMOR 676 204 #define POTION 677 205 #define WEAPON 678 206 #define COPYRIGHT 679 207 #define GYSER 680 208 #define DIAMONDRING 694 209 #define SHADOWAMULET 698 210 #define GLASSSKULL 706 211 #define AHNK 714 212 #define BLUESCEPTER 718 213 #define YELLOWSCEPTER 722 214 #define ADAMANTINERING 726 215 #define ONYXRING 730 216 #define TILES003_START 736 217 #define KOBOLD 737 218 #define KOBOLDATTACK 762 219 #define KOBOLDDIE 765 220 #define KOBOLDDEAD 770 221 #define KOBOLDTORCH 771 222 #define DEVILSTAND 772 223 #define DEVIL 777 224 #define DEVILATTACK 797 225 #define DEVILPAIN 809 226 #define DEVILDIE 814 227 #define DEVILDEAD 820 228 #define FATWITCH 821 229 #define FATWITCHATTACK 841 230 #define FATWITCHDIE 846 231 #define FATWITCHDEAD 852 232 #define SWAPCHILL 853 233 #define SWAMPSTAND 859 234 #define SWAMPTHING 860 235 #define SWAMPATTACK 862 236 #define FREDSTAND 866 237 #define FRED 871 238 #define FREDATTACK 891 239 #define FREDPAIN 906 240 #define FREDDIE 911 241 #define FREDDEAD 916 242 #define GOBLINSTAND 917 243 #define GOBLIN 922 244 #define GOBLINCHILL 942 245 #define GOBLINSURPRISE 946 246 #define GOBLINATTACK 952 247 #define GOBLINPAIN 963 248 #define GOBLINDIE 968 249 #define GOBLINDEAD 977 250 #define TILES004_START 980 251 #define MINOTAUR 981 252 #define MINOTAURATTACK 1001 253 #define MINOTAURPAIN 1012 254 #define MINOTAURDIE 1017 255 #define MINOTAURDEAD 1027 256 #define SKULLY 1028 257 #define SKULLYATTACK 1048 258 #define SKULLYDIE 1059 259 #define SKULLYDEAD 1069 260 #define SPIDER 1070 261 #define SPIDERDIE 1110 262 #define SPIDERDEAD 1117 263 #define JUDYSIT 1118 264 #define JUDYSTAND 1119 265 #define JUDY 1123 266 #define JUDYATTACK1 1143 267 #define JUDYATTACK2 1150 268 #define JUDYDIE 1159 269 #define JUDYDEAD 1163 270 #define DRAGONATTACK 1164 271 #define DRAGONDIE 1187 272 #define DRAGONDEAD 1200 273 #define DRAGON 1201 274 #define DRAGONATTACK2 1207 275 #define DOG 1213 276 #define TILES005_START 1221 277 #define KNIFEREADY 1249 278 #define KNIFEATTACK 1261 279 #define KNIFEDAMAGE 1267 280 #define RFIST 1268 281 #define THROWORB 1280 282 #define LASTTHROWORB 1290 283 #define SWORDATTACK 1291 284 #define MORNINGSTAR 1306 285 #define BOWREADY 1313 286 #define BOWREADYEND 1319 287 #define BOWWALK 1323 288 #define KNIFEATTACK2 1329 289 #define SWORDPULL 1333 290 #define SWORDATTACK2 1340 291 #define MORNINGATTACK2 1348 292 #define MUMEDUSA 1353 293 #define MUTWOHANDS 1363 294 #define BMUTWOHANDS 1378 295 #define GOBSWORDPULL 1390 296 #define GOBSWORDATTACK 1397 297 #define GOBSWORDATTACK2 1404 298 #define BIGAXEATTACK 1411 299 #define BIGAXEATTACK2 1421 300 #define BIGAXEDRAW 1429 301 #define HALBERDATTACK1 1438 302 #define HALBERDATTACK2 1443 303 #define HALBERDDRAW 1447 304 #define PIKEDRAW 1451 305 #define PIKEATTACK1 1457 306 #define EXCALATTACK1 1463 307 #define EXCALATTACK2 1473 308 #define EXCALDRAW 1481 309 #define BIGAXEDRAW9 1494 310 #define BIGAXEDRAW10 1495 311 #define GEARS2START 1498 312 #define GEARS2END 1502 313 #define HORNEDSKULL 1503 314 #define THEFONT 1511 315 #define CRYSTALSTAFF 1551 316 #define TORCH 1554 317 #define WEAPON1 1567 318 #define WEAPON1A 1571 319 #define AMULETOFTHEMIST 1575 320 #define WEAPON2 1583 321 #define CAM 1600 322 #define CRASH 1612 323 #define CRASH2 1618 324 #define BRASSKEY 1624 325 #define BLACKKEY 1632 326 #define GLASSKEY 1640 327 #define IVORYKEY 1648 328 #define NEWCHUNK 1664 329 #define BOING 1674 330 #define SWINGCRASH 1682 331 #define FLAME 1692 332 #define BOWLOFFIRE 1705 333 #define SPAWNFIREBALL 1718 334 #define SPELLBOOK4 1719 335 #define SPELLBOOK5 1727 336 #define SPELLBOOK6 1735 337 #define SPELLBOOK7 1744 338 #define SPELLBOOK8 1752 339 #define PENTAGRAM 1760 340 #define THEHORN 1768 341 #define BOW 1776 342 #define CREDIT1 1784 343 #define CREDIT2 1785 344 #define CREDIT3 1786 345 #define CREDIT4 1787 346 #define FLYING 1788 347 #define SWINGGATE3 1789 348 #define POTIONS 1790 349 #define SPELLS 1791 350 #define WALKING 1792 351 #define WEAPONS 1793 352 #define PLATEARMOR 1794 353 #define HELMET 1802 354 #define CHAINMAIL 1810 355 #define SCROLLSCARE 1818 356 #define SCROLLNUKE 1826 357 #define SCROLLFLY 1834 358 #define SCROLLFIREBALL 1842 359 #define SCROLLFREEZE 1850 360 #define SCROLLNIGHT 1858 361 #define SCROLLMAGIC 1866 362 #define SCROLLOPEN 1874 363 #define LEATHERARMOR 1882 364 #define QUIVER 1890 365 #define SWINGGATE4 1898 366 #define SWINGGATE5 1899 367 #define SMOKEFX 1904 368 #define STANDINTORCH 1908 369 #define ARROWS 1917 370 #define PLAYERLVL 1918 371 #define PENTADOOR3 1927 372 #define PENTADOOR4 1928 373 #define PENTADOOR5 1929 374 #define PENTADOOR6 1930 375 #define PENTADOOR7 1931 376 #define SCARY 1933 377 #define ORDER1 1937 378 #define ORDER2 1938 379 #define FISH 1945 380 #define LEVERUP 1947 381 #define LEVERDOWN 1949 382 #define SPAWNJAVLIN 1958 383 #define RAT 1962 384 #define LIGHTNING 1978 385 #define PIKE 1986 386 #define PIKES 1987 387 #define SVGAORDER2 1988 388 #define SVGAORDER1 1989 389 #define SVGAMENU2 1990 390 #define SVGAMENU 1991 391 #define GUARDIAN 1994 392 #define GUARDIANATTACK 2002 393 #define DART 2010 394 #define GASCLOUD 2021 395 #define WEAPON4 2027 396 #define WEAPON6 2039 397 #define WEAPON5 2047 398 #define WEAPON5B 2055 399 #define THROWHALBERD 2066 400 #define WEAPON7 2067 401 #define THROWPIKE 2071 402 #define EXPLO2 2096 403 #define SHATTERVASE 2124 404 #define SHATTERVASE2 2131 405 #define SHATTERVASE3 2138 406 #define HANGMAN 2145 407 #define SKELETON 2156 408 #define SKELETONATTACK 2181 409 #define SKELETONSKULL 2186 410 #define SKELETONUP 2191 411 #define SKELETONDIE 2192 412 #define SKELETONDEAD 2198 413 #define BONECHUNK1 2199 414 #define BONECHUNKEND 2208 415 #define PIKEATTACK2 2209 416 #define GOBWEAPON 2218 417 #define SFLASKBLUE 2240 418 #define SFLASKGREEN 2241 419 #define SFLASKOCHRE 2242 420 #define SFLASKRED 2243 421 #define SFLASKTAN 2244 422 #define SFLASKBLACK 2245 423 #define SHEALTHFONT 2246 424 #define SSCOREFONT 2256 425 #define SPOTIONFONT 2266 426 #define SSPELLBACK 2278 427 #define SPOTIONBACKPIC 2280 428 #define SPOTIONARROW 2281 429 #define SSPELLBOOKBLANK 2286 430 #define SSPELLBOOK2 2294 431 #define SSPELLBOOK3 2302 432 #define SSPELLBOOK4 2310 433 #define SSPELLBOOK5 2317 434 #define SSPELLBOOK6 2324 435 #define SSPELLBOOK7 2332 436 #define SSPELLBOOK8 2340 437 #define SARROWS 2348 438 #define SPLAYERLVL 2349 439 #define SSTATUSBAR 2358 440 #define SKEYBLANK 2359 441 #define SKEYBRASS 2360 442 #define SKEYBLACK 2361 443 #define SKEYGLASS 2362 444 #define SKEYIVORY 2363 445 #define SHEALTHBACK 2365 446 #define SSCOREBACKPIC 2368 447 #define SNDEFFECT 2369 448 #define SNDLOOP 2370 449 #define SNDLOOPOFF 2371 450 #define POISONICON 2373 451 #define NEWSTATUSBAR 2381 452 #define KEYBLANK 2382 453 #define KEYBRASS 2383 454 #define KEYBLACK 2384 455 #define KEYGLASS 2385 456 #define KEYIVORY 2386 457 #define BROWNCHUNKSTART 2387 458 #define BROWNCHUNKEND 2394 459 #define GREYCHUNKSTART 2395 460 #define GREYCHUNKEND 2402 461 #define REDCHUNKSTART 2403 462 #define REDCHUNKEND 2410 463 #define GREENCHUNKSTART 2411 464 #define GREENCHUNKEND 2418 465 #define TANCHUNKSTART 2419 466 #define TANCHUNKEND 2426 467 #define WILLOW 2427 468 #define SKULLYCHAR 2433 469 #define DEVILCHAR 2438 470 #define DRAGONCHAR 2443 471 #define FATWITCHCHAR 2448 472 #define GOBLINCHAR 2453 473 #define JUDYCHAR 2458 474 #define KOBOLDCHAR 2463 475 #define MINOTAURCHAR 2468 476 #define SKELETONCHAR 2473 477 #define GRONCHAR 2483 478 #define SPIKES 2488 479 #define HELPTHREE 2490 480 #define STHEFLAG 2491 481 #define HELPFIVE 2492 482 #define HELPSIX 2493 483 #define HELPSEVEN 2494 484 #define HELPEIGHT 2495 485 #define THEFLAG 2496 486 #define HELPTEN 2497 487 #define GUARDIANCHAR 2498 488 #define GRONHALATTACK 2504 489 #define GRONHALATTACKEND 2508 490 #define GROLHALREADY 2509 491 #define GRONHALREADYEND 2510 492 #define GRONHAL 2539 493 #define GRONHALPAIN 2559 494 #define GRONHALDIE 2560 495 #define GRONSWATTACK 2561 496 #define GRONSW 2581 497 #define GRONSWPAIN 2601 498 #define GRONSWDIE 2602 499 #define GRONMUATTACK 2603 500 #define GRONDIE 2633 501 #define GRONDEAD 2639 502 #define GRONMU 2640 503 #define GRONMUPAIN 2660 504 #define GRONMUDIE 2661 505 #define GRONSHIELD 2680 506 #define SHIELD 2684 507 #define BETAPAGE 2691 508 #define BLUEKNIGHTS 2692 509 #define BROWNKNIGHTS 2693 510 #define PURPLEKNIGHTS 2694 511 #define REDKNIGHTS 2695 512 #define FOURCASTLES 2696 513 #define ARENA 2697 514 #define STONEHENGE 2698 515 #define SVGAVICTORYA1 2699 516 #define SVGAVICTORYA2 2700 517 #define VICTORYA 2703 518 #define VICTORYB 2704 519 #define SVGAVICTORYB1 2705 520 #define SVGAVICTORYB2 2706 521 #define SVB1 2707 522 #define SVB2 2708 523 #define SVBR1 2709 524 #define SVBR2 2710 525 #define SVGAVICTORYC1 2712 526 #define SVGAVICTORYC2 2713 527 #define VICTORYC 2714 528 #define SVP1 2715 529 #define SVP2 2716 530 #define SVR1 2717 531 #define SVR2 2718 532