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Searched defs:MISSILEINFO_EXTRA (Results 1 – 1 of 1) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dnnexts.h188 struct MISSILEINFO_EXTRA { struct
189 …Sound[2]; // predefined fire sounds. used by kDudeModernCustom, but can be used for something else.
190 bool dmgType[kDamageMax]; // list of damages types missile can use
191 bool allowImpact; // allow to trigger object with Impact flag enabled with this missile