1 /* 2 * Empire - A multi-player, client/server Internet based war game. 3 * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak, 4 * Ken Stevens, Steve McClure, Markus Armbruster 5 * 6 * Empire is free software: you can redistribute it and/or modify 7 * it under the terms of the GNU General Public License as published by 8 * the Free Software Foundation, either version 3 of the License, or 9 * (at your option) any later version. 10 * 11 * This program is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * GNU General Public License for more details. 15 * 16 * You should have received a copy of the GNU General Public License 17 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * 19 * --- 20 * 21 * See files README, COPYING and CREDITS in the root of the source 22 * tree for related information and legal notices. It is expected 23 * that future projects/authors will amend these files as needed. 24 * 25 * --- 26 * 27 * mission.h: Definitions for things having to do with missions. 28 * 29 * Known contributors to this file: 30 * Ken Stevens, 1995 31 */ 32 33 #ifndef MISSION_H 34 #define MISSION_H 35 36 #define MI_NONE 0 37 #define MI_INTERDICT 1 38 #define MI_SUPPORT 2 39 #define MI_RESERVE 3 40 #define MI_ESCORT 4 41 #define MI_SINTERDICT 5 /* sub interdiction */ 42 #define MI_AIR_DEFENSE 6 43 #define MI_DSUPPORT 7 44 #define MI_OSUPPORT 8 45 46 #define SECT_HARDTARGET (-92917) /* a very low number that no-one might pick */ 47 48 #endif 49