Searched defs:MON_AT (Results 1 – 12 of 12) sorted by relevance
/dports/games/nethack33/nethack-3.3.1/include/ |
H A D | rm.h | 503 #define MON_AT(x,y) (level.monsters[x][y] != (struct monst *)0 && \ macro
|
/dports/games/nethack33-nox11/nethack-3.3.1/include/ |
H A D | rm.h | 503 #define MON_AT(x,y) (level.monsters[x][y] != (struct monst *)0 && \ macro
|
/dports/games/falconseye/falconseye-1.9.3_11/include/ |
H A D | rm.h | 503 #define MON_AT(x,y) (level.monsters[x][y] != (struct monst *)0 && \ macro
|
/dports/games/nethack34/nethack-3.4.3/include/ |
H A D | rm.h | 511 #define MON_AT(x,y) (level.monsters[x][y] != (struct monst *)0 && \ macro
|
/dports/games/nethack34-nox11/nethack-3.4.3/include/ |
H A D | rm.h | 511 #define MON_AT(x,y) (level.monsters[x][y] != (struct monst *)0 && \ macro
|
/dports/games/vultures-eye/vulture-2.3.67/nethack/include/ |
H A D | rm.h | 511 #define MON_AT(x,y) (level.monsters[x][y] != (struct monst *)0 && \ macro
|
/dports/games/vultures-eye/vulture-2.3.67/slashem/include/ |
H A D | rm.h | 528 #define MON_AT(x,y) (level.monsters[x][y] != (struct monst *)0 && \ macro
|
/dports/games/vultures-eye/vulture-2.3.67/unnethack/include/ |
H A D | rm.h | 560 #define MON_AT(x,y) (level.monsters[x][y] != (struct monst *)0 && \ macro
|
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/include/ |
H A D | rm.h | 642 #define MON_AT(x, y) (level.monsters[x][y] != (struct monst *) 0) macro
|
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/include/ |
H A D | rm.h | 642 #define MON_AT(x, y) (level.monsters[x][y] != (struct monst *) 0) macro
|
/dports/games/unnethack/unnethack-5.1.0-20131208/include/ |
H A D | rm.h | 600 #define MON_AT(x,y) (level.monsters[x][y] != (struct monst *)0 && \ macro
|
/dports/games/xnethack/xNetHack-xnh6.1/include/ |
H A D | rm.h | 656 #define MON_AT(x, y) (g.level.monsters[x][y] != (struct monst *) 0) macro
|